By being a rather bland strategy game, and not the arcade shooter fans were hoping for, this ends up being a big disappointment to fans of both kinds of games. In Metal Slug: Commander, you have to fight a series of armed skirmishes by deciding which of your G.I. Joe-esque soldiers and over-the-top tanks you're going to send into a battle, as well as when they'll going to deploy their character-specific special attacks. (Well, assuming you don't hit the button to let your phone or tablet decide for you.) In doing so, you not only win victories that could help you ultimately win the war and save the planet, but you also earn the rewards, resources, and in-game currency you need to hire new soldiers, buy new tanks, and upgrade the ones you've got so they're up to whatever challenge they may face.
The problem being that, as these kind of action-oriented strategy games go, this is so typical that it's actually rather boring and dull. It adds nothing new to the formula. There's also little to no challenge, especially since you earn so many rewards that you can easily upgrade every soldier and tank to be super powered. Then there's the issue that long-time fans of this series will have, which is that the Metal Slug games have typically be side-scrolling arcade-style shooters, a kind of game that works well on phones and tablets, and this ain't that. Now, if you're unfamiliar with this kind of strategy game, and the Metal Slug series, and are looking for something fun but dumb, then you might enjoy this for a little while. But if you're a strategy veteran, or long-time fan of the series, Metal Slug: Commander is, well, sluggish.