The White Mountains - John Christopher
Appealing plot, powerful writing offset slow pace.
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- Author:John Christopher
- # of pages: 214
- Publisher:Simon and Schuster BFYR
- Original Publication Date: 01/01/1967
- Genre: Fiction - Fantasy
- Paperback: $4.99
- Publisher's Recommended Reading Level: Ages 9-12
- Read Alone: 12+
Parents need to know
Families can talk about the world the author has created in this book. How would you feel if someone else could control your mind? What makes Will's quest so challenging?
Message
Social Behavior:
The boys run away from home, but do so to escape slavery.
Consumerism:
Drugs/Alcohol/Tobacco:
Violence
Will and his friends destroy a Tripod with grenades. Huge, ominous Tripods stalk the lead characters, and at one point Will is snatched up by one. Will agonizes over the decisions he must make as he travels on his way.
Sex
Language
Common Sense says
What's the story?
Reviewed by Amy Brotman
Is it any good?
This book has a fascinating premise: Human civilization has been devolved to pre-Industrial Revolution levels by the efforts of an alien race that controls human adults' minds. It is only young adolescents, not yet subject to the process that deprives their elders of free will, who can resist enslavement and bring about an end to their masters' rule.
The growing realization of the young hero, Will Parker, that he cannot help but reject his docile society, will resonate with passionate young readers who question their own world and their place in it. And his journey is a rite of passage much like adolescence itself. He becomes much more self-aware, but he has his doubts, and at one point he is prepared to settle for easy luxury among the nobility, even if it means abandoning his friends and his quest. It is only when the girl he loves jilts him (not for another boy, but for the promise of glorious service in the city of the masters) that he continues along the hard road.
The book's pace is slow--especially for today's young readers, who are used to roller-coaster movie action--but the rewards are great. This is an adventure for thoughtful young people.
The Giver and Gathering Blue are other provocative tales about youths who questions their society's validity. Ender's Game is faster-paced SF with kids fighting aliens. The Animorphs series, beginning with The Invasion, also has teens battling invading aliens.
Other choices
The other books in this superior trilogy are The City of Gold and Lead and The Pool of Fire. There's also a prequel, When the Tripods Came.
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