City of Villains
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Is it age appropriate?
About our ratings(Flash is loading. If this text does not disappear you need to install the latest flash version)
Not age appropriate for kids under 13, age appropriate for kids over 15; suggested age 13. -
Is it any good?
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Common Sense says
Join up with other villains for a bad-guy romp .
Why We Rated This
for Ages 13–15
The good stuff
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Educational value:
What to watch out for
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Violence:
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Sex:
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Language:
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Consumerism:
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Drinking, drugs, & smoking:
What Parents Need to Know
This review of City of Villains was written by Dwight Odelius
Parents need to know that combat is an integral part of this massively multiplayer online game (MMOG), and players will attack and kill computer and human-controlled opponents with their superpowers. While the game uses a profanity filter, players are good at getting around it by typing creative spellings of curse words, so online interactions can vary widely. Villain costumes can be mildly racy, although no more so than a typical comic book. In addition to the $19.99 cost, this game has ongoing costs of $14.99 per month. It is the companion title to City of Heroes.
Families Can Talk About
- Families can talk about the differences between fantasy supervillains and real-life villains. What behavior truly makes a person bad? Are villains always bad, or can they have redeeming qualities? Families can also discuss the social ramifications of drug trafficking and organized crime.
More on City of Villains
What’s the Story?
Players begin by creating a villain using the game's sophisticated character creation system, which gives them control over everything about the way they look. There are so many costuming choices that it's rare to see any two characters that are similar in design. But being a villain goes way beyond having bad-ass duds. The core of City of Villains character creation system is its unique class system. Players choose a core character archetype and origin that reflects their character's villainous personality. For example, a brilliant leader with a gift for invention would be a Mastermind archetype with a Technology origin. Each combination determines what sort of skills they'll develop as they increase their superpowers
CloseIs It Any Good?
One strength of City of Villains is that it strongly encourages players to form teams to tackle more challenging quest objectives. While the game is not difficult to play solo, it's considerably more enjoyable creating mayhem alongside other costumed villains. Large numbers of players can create more permanent associations of like-minded villains who enjoy menacing society together.
ClosePublisher’s Details
ESRB rating: T (for Suggestive Themes, Violence)

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