Cyberchase: Carnival Chaos
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Is it age appropriate?
About our ratings(Flash is loading. If this text does not disappear you need to install the latest flash version)
Not age appropriate for kids under 7, age appropriate for kids over 8; suggested age 8. -
Is it any good?
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Common Sense says
Intriguing logic games with fun carnival theme.
Why We Rated This
for Ages 8 and Up
The good stuff
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Educational value:
What to watch out for
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Violence & scariness:
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Language:
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Consumerism:
What Parents Need to Know
This review of Cyberchase: Carnival Chaos was written by Jinny Gudmundsen
Parents need to know that this software makes use of some of the video footage from the Cyberchase PBS television show, but when it does, the videos come out grainy. But the gameplaying part of the software has clean, crisp graphics.
Families Can Talk About
- Families can talk about which carnival game was the most challenging. Were you frustrated, or did you enjoy trying to figure it out?
More on Cyberchase: Carnival Chaos
What’s the Story?
Cyberchase is a hit PBS show that creates a fantasy world in cyberspace. It stars Motherboard, a benevolent character who is plagued by the antics of the evil character named Hacker. In CYBERCHASE: CARNIVAL CHAOS, the first computer program featuring the Cyberchase characters, your children help Motherboard retrieve the all-important Mega-bolt, an item stolen by Hacker and his lackey, Delete. Luckily, Delete accidentally dropped the Mega-Bolt into the R-Fair-City Cybersite -- a place full of carnival rides, games, and attractions.
Barker, a fast-talking hustler who runs R-Fair-City, is annoyed at having the Mega-Bolt bounce through his site. He won't give it back until players have helped six characters by playing six different carnival games and solving two logic puzzles.
CloseIs It Any Good?
Kid-testers were impressed by how the program turned everyday carnival games into fun, logical challenges. Because the games are easy to play but hard to win, kids jumped right in -- but they found that they had to stop and think to become a victor. Players will find very clever variations of pop-the-balloon, Skee-Ball, bumper cars, a maze-type game, a code-breaker game, and a super-soaker activity.
The program offers two modes of play: adventure and puzzle practice. It has adaptive leveling and plenty of help along the way. The video sequences from the TV show are very grainy, which is a small annoyance. All in all, though, kids thought this was a carnival worth investigating.
ClosePublisher’s Details
ESRB rating: E

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