cool game
Disney Princess Enchanted Learning
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Is it age appropriate?
About our ratings(Flash is loading. If this text does not disappear you need to install the latest flash version)
Not age appropriate for kids under 3, age appropriate for kids over 4; suggested age 4. -
Is it any good?
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Common Sense says
Ariel and Cinderella lead educational games.
Why We Rated This
for Ages 4 and Up
The good stuff
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Educational value:
What to watch out for
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Violence & scariness:
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Language:
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Consumerism:
What Parents Need to Know
This review of Disney Princess Enchanted Learning was written by Jinny Gudmundsen
Parents need to know that this software does a nice job of blending traditional video gaming with educational activities that will appeal to girls, in particular. While playing, kids will practice math and reading skills to earn princess titles and tiaras.
Families Can Talk About
- Families can talk about everyday applications of math skills. Players need to use math skills to accomplish fun goals in this game -- what real-life activities do you enjoy that require math?
More on Disney Princess Enchanted Learning
What’s the Story?
In Leapfrog's DISNEY PRINCESS ENCHANTED LEARNING, kids practice reading and math skills with Ariel, Cinderella, and other Disney characters. There are four major learning games, plus two sing-along activities and two activities that let girls create fireworks. The learning games offer three levels of difficulty and are programmed to provide tutorials if the child is struggling with an educational concept.
Kids earn jewels as they play, accumulating enough to receive princess tiaras and titles. For example, to help create a ball gown for Cinderella, players move Gus-Gus the mouse around the screen to accumulate numbers, shapes, or letters. The learning objective may be as simple as finding numbers (on level 1), or as difficult as counting by fives (level 3). After finishing the game, players help decorate the gown.
CloseIs It Any Good?
This software does a nice job of blending traditional video gaming with educational activities that will appeal to girls, in particular. Kids play a side-scrolling game with Ariel, for example, but instead of just avoiding obstacles as they swim through the ocean, they seek sets of objects to solve math equations. They also use quick hand-eye coordination to tap opening clam shells with a stylus; but the purpose isn't just to catch the clams when they're open -- it's to collect words that start with specific sounds.
ClosePublisher’s Details
ESRB rating: E
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- I rate this title on for age 3 and give it
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