EverQuest II
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Is it age appropriate?
About our ratings(Flash is loading. If this text does not disappear you need to install the latest flash version)
Not age appropriate for kids under 12, age appropriate for kids over 15; suggested age 14. -
Is it any good?
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Common Sense says
Massively multiplayer role playing game for teens.
Why We Rated This
for Ages 14–15
The good stuff
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Educational value:
What to watch out for
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Violence:
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Sex:
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Language:
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Consumerism:
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Drinking, drugs, & smoking:
What Parents Need to Know
This review of EverQuest II was written by Carolyn Koh
Parents need to know that this is a massively multiplayer online role playing game (MMORPG) where you become a character in a fantasy world. There's a lot of fighting within this world so violence is prevalent, although there is not blood or gore. Drinking alcohol is allowed in this world and characters can become drunk. Because the game world is vast and content is deep, players can get easily drawn into the game and wish to keep on playing; and players can also spend a lot of time out of the game, searching for and reading information on how best to complete a quest (mission) or hone tradeskills. This game is CPU intensive requiring a high-end PC and graphics card, as well as broadband. In addition to the start-up cost, the game also requires a monthly fee of $14.99.
Families Can Talk About
- Families can talk about the social etiquette within this game. How easy is it to make friends in the game? How important is cooperation? Since this game can be a big time-suck, parents might want to discuss time management skills and how to juggle gaming and other activities. Why did you choose the character you became? Were you drawn to be a "good" character, or did you find playing an "evil" one to be more interesting?
More on EverQuest II
What’s the Story?
Two different types of game play are available, the adventure game and the tradeskill game. Players go on quests to defeat wild creatures and enemies that threaten the cities to gain experience points and equipment, as well as components for tradeskills. Players can and will die (but will revive) while on these quests. Part of gameplay is also the economic game of buying and selling using an auction house system. Players will utilize the auction house to some extent: to purchase equipment or tradeskill components, and to sell the treasures they gain adventuring or the goods they produce using tradeskills.
CloseIs It Any Good?
Publisher’s Details
ESRB rating: T (for Suggestive Themes, Use of Alcohol, Violence)

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