I don't really like it because it is it very boring, even though it is educational.
-
Is it age appropriate?
About our ratings(Flash is loading. If this text does not disappear you need to install the latest flash version)
Not age appropriate for kids under 8, age appropriate for kids over 9; suggested age 10. -
Is it any good?
-
Common Sense says
Word games + combat combine to create fresh sequel.
In this game kids can: battle others, be creative, kill non-humans (without blood), strategize, whack cartoon characters
Why We Rated This
for Ages 10 and Up
The good stuff
-
Ease of play:
-
Educational value:
-
Online interaction:
-
Role models:
What to watch out for
-
Violence:
-
Sex:
-
Language:
-
Consumerism:
-
Drinking, drugs, & smoking:
What Parents Need to Know
This review of Bookworm Adventures: Vol. 2 was written by Marc Saltzman
Parents need to know this casual game combines word puzzles with combat. While kids don't direct the combat -- it just happens on the top of the screen after they spell words -- it's about as tame as a Saturday morning cartoons. Younger kids might not be able to spell the long or tough words that Lex the Bookworm needs to defeat the enemies and thus we have set the age of this game at around 10.
Families Can Talk About
Talk to your kids about the media in their life. We have more tools and tips that can help
- Families can talk about whether it was a good idea or not for PopCap to charge for bonus story packs. That is, unlike the first game that was a complete collection of books, this sequel ships with only three books and players will have to pay to download new ones in order to get new content. Great idea or greedy?
More on Bookworm Adventures: Vol. 2
What’s the Story?
In case you haven't played the original Bookworm Adventures, this clever word game challenges players to create words by clicking on a 4x4 grid of randomly-placed letters. Not unlike Scrabble, you might scan the available letters and see that you can spell, say, R-A-D-I-O or D-I-A-R-Y. The better the word you create (longer or using more valuable letters, such as V or Z), the more damage our hero Lex can do. You see, PopCap Games' sequel, BOOKWORM ADVENTURES VOLUME 2, also successfully fuses a word game with a combat mechanic that takes place at the top of the screen. Our hapless hero, a little green bookworm named Lex, faces off against enemies in a turn-based fighting game, and depending on the strength of the word you create will knock red hearts from the enemy until it has been defeated. Lex fights against 130 different monsters, animals, and other fictional foes from famous books in the library.
Close
Is It Any Good?
Bookworm Adventures Volume 2 ships with three 10-chapter books --
"Fractured Fairytales," "The Monkey King," and "Astounding Planet" --
plus additional books can be downloaded from time to time for a small
fee. As with its predecessor, special potions, treasures, and other
items give Lex temporary offensive or defensive abilities, plus he can
"level up" over time to make him stronger (not unlike a role-playing
game). The sequel also adds special wild card rainbow tiles, new
treasures to find, and enjoyable literary companions who help you along
the way (including Mother Goose and a Cheshire Cat) There are also mini-games and
side quests to keep things fresh. If you liked the original, you'll love
this sequel! Plus, newcomers who enjoy a challenging word game with a
combat twist will also fall for this game's charm. Close
Publisher’s Details
Released on 7/28/2009, price $19.95, not online enabled
ESRB rating: NR
ESRB rating: NR
Our Members Say
Most Recent Reviews
- I rate this title on for age 11 and give it
- My highlights are:
- Educational
very fun for my brother age 8, I don't like it but very educational
- I rate this title on for age 10 and give it
- My highlights are:
- Educational
like it. very good.


Become a member and get recommendations from other parents based on your child's age.



