They say good things come in small packages, but in this case, great things come in "Gigantic" packages, as well. Gigantic takes the best parts of the team-based shooter genre, tosses in some of the best elements of multiplayer online battle arena (MOBA) games, and adds a unique new twist on the classic objective-based gameplay to craft an experience that feels familiar but also unlike anything that's come before. It's one thing to protect some arbitrary payload or defend a random building. But it's another thing altogether to fight for and with a living, breathing behemoth of legendary proportions, joining in as it swoops into the fray.
Of course, none of this would mean anything if players didn't have their own role to play in the action. Gigantic includes a widely diverse cast of characters with an equally diverse set of skills and specialties. No matter what sort of play style you like, there's a character in the game suited to it. While the free-to-play aspect of the game might limit your initial choices to whatever characters are in rotation, the game still doesn't feel limited. Plus, if you like what you play, you can always pay to unlock characters early. In fact, for 30 bucks, there's the option to unlock every hero currently in the roster, along with all future releases. With its distinct art style, ease of play, and the depth of its rosters, it's hard to find anything bad to say about Gigantic. The only issue so far seems to be a lack of available maps, which is in stark contrast to its large number of characters. Currently, there are only four maps in the game, so it can get repetitive relatively quickly. Still, with all the action and fun that takes place in a match, even playing the same maps over and over never feels stale. The only thing bigger than the Guardians in Gigantic is the amount of pure fun you get out of playing it. And with that low, low entry fee of zero, there's no reason not to at least give it a try.