Nancy Drew games in general are fantastic for learning things and developing the thinking process when it comes to logic puzzles and such. I sometimes say, "Everything I learned before it was taught in school, I learned from Nancy Drew." This includes history of alchemy and Geiger counters (for my PAP Chem class) all sorts of small tidbits about history (PAP World Geography/PAP World history), Latin phrases (Believe it or not, I take PAP Latin), and random other information. Now, getting more specific, HI has been getting really lazy with the storylines of these games recently. I cannot bring myself to believe the stories of Creature of Kapu Cave and White Wolf of Icicle Creek were this underdeveloped in the books. It's all about graphics now! And ick, these graphics are getting a little TOO realistic for teenage girls like me. I miss the days of Dave from Secret of Shadow Ranch and Nick Falcone from The Final Scene. This game hardly has any good puzzles as well. The only stumping one was the duck and goose game which MANY players grew frusterated with. Now, personally, I'm the kind of person who likes the chores because I like to go back and imagine a different situation. "Nancy isn't trying to solve the case this time and she really is just working here. She must work from so-and-so time to so-and-so time . . . " etc. The worst thing they did, however was get rid of the startup screen. =(