Parents' Guide to

No Man's Sky

By Chad Sapieha, Common Sense Media Reviewer

age 10+

Evolving sci-fi tale spans vast galaxy with endless play.

No Man's Sky Poster Image

A Lot or a Little?

What you will—and won't—find in this game.

Community Reviews

age 5+

Based on 11 parent reviews

age 9+

One of the best games I’ve ever played.

Here’s the short version, if you enjoy open world survival games such as Minecraft, Terraria, etc, you will LOVE this! It’s as hard as you want it to be, with difficulties ranging from normal to permadeath. (Though even normal is no pushover at times) Survival not your cup of tea? Creative mode gives you endless resources to build to your heart’s desire. Now about the age rating. I personally consider this a “light” T rated game, and though they might not fully grasp some of the more cryptic bits of story, I think the vast majority of No Man’s Sky is appropriate for kids as young as 9 or 10. One part you might want younger kids to stay away from, however, are the Derelict Freighters. Randomly generated dungeons infested with hostile creatures. They can be fairly creepy and are among the most challenging missions the game has to offer. Sorry if it’s a bit rambling, but that’s what the shirt version’s for. :D
age 6+

6+ because it may be hard for 5 year olds to play video games.

Is It Any Good?

Our review:
Parents say (11 ):
Kids say (35 ):

Few games made by only a handful of people are more ambitious than this space adventure. No Man's Sky provides us with a randomly generated universe nearly as big as the one we physically inhabit, making the possibilities for discovery virtually endless. The unexpected things you'll find and the places you'll see in the opening hours hint at the vast, essentially infinite scope of the experience. And this huge game has continued to evolve during the first couple of years after launch with free content and feature updates, such as the ability to view your (newly customizable) astronauts from a third-person perspective and find other players with whom to go on shared adventures. Better still is the ability to build colonies and bases anywhere you like and create and command fleets of freighters. These additions provide a bit of much-needed automation while also making it easier to transport resources and travel to previously visited locations. The story has continued to grow as well, with new quests and a dynamic story that provides a deeper understanding of the universe we explore. You can spend dozens of hours chasing down answers to ancient mysteries, or you can spend just as much time simply trying to get lost in the cosmos to see what you can find and what sort of amazing items you can craft. It's all up to you.

But there are a few chinks in No Man's Sky's armor of freedom. Perhaps the most frustrating thing players will encounter at the start is the small and restrictive inventory. You'll find all sorts of elements and items you'll want to collect, but within the first hour, you'll likely need to start prioritizing which ones to keep and which to leave behind as empty slots fill up. Also tiresome is the need to spend time searching for and harvesting basic elements and resources. Standing in one spot vacuuming up copper or iron for a long time -- hoping that sentinel robots don't spot you and begin attacking -- gets old within the first few hours of play. By hour 20 or 30, you'll be wishing desperately that you could craft a Star Trek replicator that could just spit out whatever you happened to need at the moment. Even with these problems, though, No Man's Sky is well worth playing simply to experience what it's like to explore a nearly endless galaxy full of wonders.

Game Details

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