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Rabbids Go Home

(2009, Video Games - Action/Adventure, Rated E10+, Play it on: Nintendo DS, Nintendo Wii, Nintendo DSi)
  • Is it age appropriate?

    About our ratings

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    Not age appropriate for kids under 8, age appropriate for kids over 14; suggested age 10.
  • Is it any good?

    4.0
  • Common Sense says

    Fast, fun action and lots of lowbrow bathroom humor.

In this game kids can:   battle others, be creative, create an avatar, improve hand-eye coordination, play with others, whack cartoon characters

Why We Rated This iffy for Ages 10–14

The good stuff

  • Ease of play:

    Play control works very smoothly, with a very well balance difficulty curve.
  • Educational value:

    Not an issue.
 

What to watch out for

  • Online interaction:

    Players can modify and share their rabbids online. The customization process is wide enough to allow for words or pictures to be drawn on the rabbids heads or bodies. Potential exists for children to be exposed to a vulgarly decorated rabbid.
  • Messages:

    The game is all about wreaking havoc and destruction and having a blast while doing it. The rabbids luxuriate in the chaos they cause. There's also the strange, subtle jab at non-smoking regulations.
  • Role models:

    The rabbids are destructive bullies. They break and steal things, scare and humiliate people, and they laugh the entire time. Players end up laughing with them.
  • Violence:

    The rabbids don't like humans. They bang them with shopping carts, throw water bottles at them, or scream to scare them at every opportunity. They do the same to dogs. Humans and animals alike will run from the rabbids often shouting things along the lines of, "Please don't hurt me!" Rampant destruction of property is also crucial to the mission of the game. All of this is depicted in a very cartoony, unrealistic way.
  • Sex:

    The rabbids can scream at men and women, or throw things at them, to make their clothing pop off (down to underwear). The de-clothed humans will make reference to their nakedness with comments like, "Aahhh! Close your eyes!" or "I'm in my birthday suit!" Some of the rabbids themselves wear sheer, lacy thongs -- apparently for their own amusement.
  • Language:

    The term "pissed off" can be heard from agitated humans at some points. Bathroom humor, including jokes referencing enemas and constipation, comes flying at the player rather frequently in the quick, shouted dialogue of the passing humans. Visually, there is much ado about sewers (which run with brownish green liquid) and flushing objects down toilets (which are filled with yellow liquid). One extended sequence involves rabbids using a flatulent patient on a gurney to "fly."
  • Consumerism:

    Although it takes a few levels to see it, product placement for Capri Sun fruit drinks, suddenly becomes ubiquitous at about the fifth level. Billboards for the beverage, with the slogan, "Respect the Pouch," are seen throughout the city. And the rabbids actually find and drink a Capri Sun pouch as a special reward.
  • Drinking, drugs, & smoking:

    There is no smoking seen in the game, but in several office building settings, a voice can be heard over a PA system making "No Smoking" announcements that are obviously meant to poke fun at non-smoking policies. The satirical nature of those announcements is not likely to ring through for many children, though.
 

What Parents Need to Know

This review of Rabbids Go Home was written by Christopher Healy

Parents need to know that while Rabbids Go Home is a creative and ultimately very fun action game, it contains a great deal of bawdy bathroom humor. This is bawdiness on a level that would not even merit a PG rating were this a film, but the frequency of it certainly merits mention. It's probably no coincidence that the rabbids ride around in speeding shopping carts, a trademark of the all-too-human pranksters from the Jackass TV show and movies. Like the Jackass guys, the rabbids flaunt authority, make fart jokes, and cause damage in the name of a good laugh.

Families Can Talk About

Talk to your kids about the media in their life. We have more tools and tips that can help
  • Families can talk about the nature of comedy, specifically lowbrow comedy. The rabbids are wretched creatures that anyone would despise in real life, but in the game, we enjoy their horrible behavior. Is it okay to laugh along with bad behavior? What is and isn't acceptable as comedy?
  • Parents can also discuss product placement with their kids. Why was Capri Sun featured so specifically in this game? Does the product's appearance in the game really say anything about the product itself?
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More on Rabbids Go Home

What’s the Story?

The rabbids, the psychotic, rabbit-like, alien villains from the last three Rayman games, get their own starring roles in RABBIDS GO HOME. After living in an earth junkyard for the past few years, they want to go back home to the moon. Their plan: Steal enough stuff from earthlings to create a junkpile high enough to reach the moon. To achieve their goal, they attack shopping malls, office buildings, hospitals and the like, filling their carts with every loose object they can get their hands on -- and scaring humans for fun along the way. Close

Is It Any Good?

The gameplay of Rabbids Go Home -- barrelling through crowded environments, scooping up anything smaller than you, and building it into a giant pile -- is strangely similar to that of the Katamari games. And like those games, Rabbids offers up a lot of fast-paced fun. The humor may be incredibly lowbrow, but the rabbids themselves are undeniably funny. The ability to alter their appearances -- and make the already goofy-looking creatures even more hilarious by adding tattoos, clothing, mustaches, etc. -- is a great bonus. The evil little things are just such horrible role models; it makes enjoying the game a bit of a guilty pleasure. But it is mightily enjoyable. Close

Publisher’s Details

Released on 11/3/2009, price $29.99–$49.99, online enabled
ESRB rating: E10+ (for Cartoon Violence, Crude Humor, Mild Language, Mild Suggestive Themes, Tobacco Reference)

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