Parents' Guide to

ScreamRide

By Marc Saltzman, Common Sense Media Reviewer

age 10+

Roller coaster sim has thrills; controls full of bumps.

Game Xbox 360 , Xbox One 2015
ScreamRide Poster Image

A Lot or a Little?

What you will—and won't—find in this game.

Community Reviews

age 5+

Based on 1 parent review

age 5+

SCREAMride

Violence-mild sex-none language-just screaming Gamble-none Drugs-none its OKAY

Is It Any Good?

Our review:
Parents say (1 ):
Kids say (1 ):

Gamers won't want to pass on this over-the-top action sim with equal construction and destruction. Despite seeing human limbs flailing in the air as a roller coaster cart breaks off from a loop-the-loop, its content also is great for young tweens because it's fun to build and to destroy (and to ride your creations, too). Four unique modes and side challenges add to the replayability. But it's the demolition mode that likely will keep you coming back: Using real physics, you're aiming to launch a cart off a rotating arm and into various structures in the hopes of causing mass carnage -- and being awarded points for it (hint: Aim for the explosive barrels).

Though unique and fun, ScreamRide suffers from some confusing controls (in part due to a console controller's limitations compared to a mouse and keyboard) as well as occasional but ill-timed frame-rate hiccups (not great in a game about roller coasters). And don't expect the same toolset depth for building dream coasters as you'd find in Rollercoaster Tycoon. So long as you understand it's a different experience altogether, you'll be fine. Even better, you'll enjoy the ride.

Game Details

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