A bloody yet pale imitation of stylish action films like
Sin City and the brilliant action choreography of
John Woo,
Max Payne is an effects-loaded action film that's surprisingly ineffective. Part of the blame goes to Wahlberg, who seems to only deliver his lines in a low, hunched mumble or a full-throated bellow. Max is avenging his murdered wife and son, but Walhberg never generates any sympathy as Max -- it's one thing to be an anti-hero, but Max is anti-interesting.
The Max Payne video game came out in 2001 -- a lifetime ago in the accelerated timeframe of video games -- and you have to wonder why Fox is striking while the iron is, at best, lukewarm. The action is nothing viewers haven't seen before -- lifted from real action classics like Hard Boiled, Die Hard, and The Killer -- and the bizarre, monster-filled hallucinations endured by the characters who take the experimental drug just make the film feel even more ridiculously over the top. The post-credits scene includes a clear set-up for Max Payne II; the movie before the credits makes that feel more like a threat than a promise.