Calling All Mixels

App review by
Chris Morris, Common Sense Media
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Flawed, semi-violent action/tower-defense mash-up.

Parents say

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Kids say

age 8+
Based on 6 reviews

A lot or a little?

The parents' guide to what's in this app.

Educational Value

Calling All Mixels wasn't created with educational intent, and we don't recommend it for learning.

Ease of Play

Awkward controls make this game harder than it needs to be. The play mechanics are moderately easy to understand, though it's not a game anyone can pick up and start playing instantly. 

Violence

In rescuing Mixels, you'll fight enemies using fire, electricity, and giant feet (which stomp them into the ground). It's cartoon violence, though, and no suffering is shown. 

Sex
Language
Consumerism

Players can buy in-game credits for amounts ranging from $1 to $10. Players who identify themselves as minors, though, can't purchase these unless they get their parents to do a multiplication problem (which acts as a gate). The game markets a show on Cartoon Network, which is a joint venture of the television network and Lego. 

Drinking, Drugs & Smoking

What parents need to know

Parents need to know that Calling All Mixels is an action game based on a collaboration between the Cartoon Network and Lego. That's a lot of corporate hands in one pot, each of which is favored by kids. The app has a good amount of cartoon violence, as Mixels fight enemies with fire, electricity, and more. There is no blood or suffering, though. The game also offers in-app purchases, but kids who enter their age honestly at the start of the game will need parents to solve a math problem for them to access these. 

User Reviews

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Kid, 11 years old June 14, 2014

THIS IS A REVIEW FOR THE SHOW!

My profile: https://www.commonsensemedia.org/users/epic-waffles This is a review for the show Mixels, NOT for the app, Calling All Mixels. Mixels is a show on... Continue reading
Kid, 11 years old July 29, 2016

Mixels' First Game Stinks

Now, let me tell you my thoughts on the game; it lags at some points, and has a lot of consumerism. Now, as a major Mixels fan, the consumerism is fine, but thi... Continue reading

What's it about?

Nixels have kidnapped the friends of the Mixels -- and you're on a mission to 1). rescue them, and 2). build and defend their Cubit Collector bases. The first part of this is done by leading your Mixel(s) (after you've rescued one, you can send them out together) around the screen with a finger tap or drag. Enemies can be dispatched by touching them and touching a Mixel's special power or focusing on a specific one and fighting them all individually. Mixels can combine into a larger, multipowered Mixel by using a Cubit (which are collected along your journeys). After conquering a territory, you can build a Cubit Collector there, which will have to be defended frequently in typical tower-defense fashion.

Is it any good?

There's a lot going on in CALLING ALL MIXELS -- a whole lot. And, ultimately, this works against the title. Although it was seemingly intended as a game that offered a lot of variety in gameplay (blending action, tower defense, and -- seemingly -- some small part of Skylanders: Swap Force), it comes across as crazed and never really succeeds completely on any level. 

Add wonky controls that don't always work as cleanly as they should and some repetitive gameplay elements and you get a game that's ultimately a lot more frustrating than it is fun. 

Talk to your kids about ...

  • Families can discuss the benefits of working together. 

  • Families also can discuss why it's important to budget your resources. 

App details

For kids who love action and adventure

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