Calling All Mixels App Poster Image

Calling All Mixels



Flawed, semi-violent action/tower-defense mash-up.

What parents need to know

Ease of play

Awkward controls make this game harder than it needs to be. The play mechanics are moderately easy to understand, though it's not a game anyone can pick up and start playing instantly. 


In rescuing Mixels, you'll fight enemies using fire, electricity, and giant feet (which stomp them into the ground). It's cartoon violence, though, and no suffering is shown. 

Not applicable
Not applicable

Players can buy in-game credits for amounts ranging from $1 to $10. Players who identify themselves as minors, though, can't purchase these unless they get their parents to do a multiplication problem (which acts as a gate). The game markets a show on Cartoon Network, which is a joint venture of the television network and Lego. 

Drinking, drugs, & smoking
Not applicable

Parents Need to Know

Parents need to know that Calling All Mixels is an action game based on a collaboration between the Cartoon Network and Lego. That's a lot of corporate hands in one pot, each of which is favored by kids. The app has a good amount of cartoon violence, as Mixels fight enemies with fire, electricity, and more. There is no blood or suffering, though. The game also offers in-app purchases, but kids who enter their age honestly at the start of the game will need parents to solve a math problem for them to access these. 

Parents say

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What's it about?

Nixels have kidnapped the friends of the Mixels -- and you're on a mission to 1). rescue them, and 2). build and defend their Cubit Collector bases. The first part of this is done by leading your Mixel(s) (after you've rescued one, you can send them out together) around the screen with a finger tap or drag. Enemies can be dispatched by touching them and touching a Mixel's special power or focusing on a specific one and fighting them all individually. Mixels can combine into a larger, multipowered Mixel by using a Cubit (which are collected along your journeys). After conquering a territory, you can build a Cubit Collector there, which will have to be defended frequently in typical tower-defense fashion.

Is it any good?


There's a lot going on in CALLING ALL MIXELS -- a whole lot. And, ultimately, this works against the title. Although it was seemingly intended as a game that offered a lot of variety in gameplay (blending action, tower defense, and -- seemingly -- some small part of Skylanders: Swap Force), it comes across as crazed and never really succeeds completely on any level. 

Add wonky controls that don't always work as cleanly as they should and some repetitive gameplay elements and you get a game that's ultimately a lot more frustrating than it is fun. 

Families can talk about...

  • Families can discuss the benefits of working together. 

  • Families also can discuss why it's important to budget your resources. 

App details

Devices:iPhone, iPod Touch, iPad
Release date:March 4, 2014
Category:Action Games
Size:383.00 MB
Publisher:Cartoon Network
Minimum software requirements:iOS 7.0 or later

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Kid, 11 years old June 14, 2014


My profile: This is a review for the show Mixels, NOT for the app, Calling All Mixels. Mixels is a show on Cartoon Network that is an action/comedy show that is appropriate for ages 7 and up. It has normal cartoon-violence. I mean, it's rated Y7, so it makes sense. Good show. You can learn more about the Cartoon Network show at,, or
What other families should know
Too much violence
Kid, 11 years old July 29, 2016

Mixels' First Game Stinks

Now, let me tell you my thoughts on the game; it lags at some points, and has a lot of consumerism. Now, as a major Mixels fan, the consumerism is fine, but this game just really does not satisfy me. It was fun for the first few months of playing it, but by 2015, there was already a new Mixels video game. Onto content, I do not have much to say at all: every level involves violence, no suffering, you use elemental powers to kill the Nixels. Your Mixels can get killed by the Nixels. I do not have much to say about the violence. A lot of consumerism, I mean really, and that would not be bad if it were not practically FORCED at some points. I mean, once I upgraded a tower with Rainbow Cubits, and then I realized I did not have enough to, and got a NEGATIVE number on my amount of cubits. Now you have to have cubits to play the levels, so I NEEDED to buy more with really cash in order to keep playing. WHY did they even implement the negative thing, and just do a popup telling you "Play More Levels to get Enough Cubits" or at least just not accept me upgrading it. Overall, CAM is a dictionary definition of mediocre, only majorly had my interest for a couple of months, and now I only play it on long car rides where there is no internet connection.
What other families should know
Easy to play/use
Too much violence
Too much consumerism
Kid, 9 years old June 26, 2016

It's just Fusionfall Heroes.

Never played this game, but it looks like a ripoff of Fusionfall Heroes. Exact same plot: cartoon-themed fighting game. If you don't want to spend hundreds of dollars on Lego sets, I recommend you play Fusionfall instead, or stick to watching the Mixels TV show.
What other families should know
Too much consumerism


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