Calling All Mixels
What parents need to know
Parents Need to Know
Parents need to know that Calling All Mixels is an action game based on a collaboration between the Cartoon Network and Lego. That's a lot of corporate hands in one pot, each of which is favored by kids. The app has a good amount of cartoon violence, as Mixels fight enemies with fire, electricity, and more. There is no blood or suffering, though. The game also offers in-app purchases, but kids who enter their age honestly at the start of the game will need parents to solve a math problem for them to access these.
What's it about?
Nixels have kidnapped the friends of the Mixels -- and you're on a mission to 1). rescue them, and 2). build and defend their Cubit Collector bases. The first part of this is done by leading your Mixel(s) (after you've rescued one, you can send them out together) around the screen with a finger tap or drag. Enemies can be dispatched by touching them and touching a Mixel's special power or focusing on a specific one and fighting them all individually. Mixels can combine into a larger, multipowered Mixel by using a Cubit (which are collected along your journeys). After conquering a territory, you can build a Cubit Collector there, which will have to be defended frequently in typical tower-defense fashion.
Is it any good?
There's a lot going on in CALLING ALL MIXELS -- a whole lot. And, ultimately, this works against the title. Although it was seemingly intended as a game that offered a lot of variety in gameplay (blending action, tower defense, and -- seemingly -- some small part of Skylanders: Swap Force), it comes across as crazed and never really succeeds completely on any level.
Add wonky controls that don't always work as cleanly as they should and some repetitive gameplay elements and you get a game that's ultimately a lot more frustrating than it is fun.
Families can talk about...
Families can discuss the benefits of working together.
Families also can discuss why it's important to budget your resources.