Calling All Mixels

 

Learning(i)

Flawed, semi-violent action/tower-defense mash-up.

What parents need to know

Ease of play

Awkward controls make this game harder than it needs to be. The play mechanics are moderately easy to understand, though it's not a game anyone can pick up and start playing instantly. 

Violence

In rescuing Mixels, you'll fight enemies using fire, electricity, and giant feet (which stomp them into the ground). It's cartoon violence, though, and no suffering is shown. 

Sex
Not applicable
Language
Not applicable
Consumerism

Players can buy in-game credits for amounts ranging from $1 to $10. Players who identify themselves as minors, though, can't purchase these unless they get their parents to do a multiplication problem (which acts as a gate). The game markets a show on Cartoon Network, which is a joint venture of the television network and Lego. 

Drinking, drugs, & smoking
Not applicable
Privacy & safety

Cartoon Network's privacy policy explains the personal and anonymous data that may be collected from users and makes specific reference to how the company handles information from kids under 13. The app uses Apple's Game Center, letting users share high scores. 

Parents Need to Know

Parents need to know that Calling All Mixels is an action game based on a collaboration between the Cartoon Network and Lego. That's a lot of corporate hands in one pot, each of which is favored by kids. The app has a good amount of cartoon violence, as Mixels fight enemies with fire, electricity, and more. There is no blood or suffering, though. The game also offers in-app purchases, but kids who enter their age honestly at the start of the game will need parents to solve a math problem for them to access these. 

What kids can learn

What Kids Can Learn

Calling All Mixels wasn't created with educational intent, and we don't recommend it for learning.

What kids can learn

Calling All Mixels wasn't created with educational intent, and we don't recommend it for learning.

This Learning Rating review was written by Chris Morris

Parents say

Not yet rated
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What's it about?

Nixels have kidnapped the friends of the Mixels -- and you're on a mission to 1). rescue them, and 2). build and defend their Cubit Collector bases. The first part of this is done by leading your Mixel(s) (after you've rescued one, you can send them out together) around the screen with a finger tap or drag. Enemies can be dispatched by touching them and touching a Mixel's special power or focusing on a specific one and fighting them all individually. Mixels can combine into a larger, multipowered Mixel by using a Cubit (which are collected along your journeys). After conquering a territory, you can build a Cubit Collector there, which will have to be defended frequently in typical tower-defense fashion.

Is it any good?

QUALITY
 

There's a lot going on in CALLING ALL MIXELS -- a whole lot. And, ultimately, this works against the title. Although it was seemingly intended as a game that offered a lot of variety in gameplay (blending action, tower defense, and -- seemingly -- some small part of Skylanders: Swap Force), it comes across as crazed and never really succeeds completely on any level. 

Add wonky controls that don't always work as cleanly as they should and some repetitive gameplay elements and you get a game that's ultimately a lot more frustrating than it is fun. 

Families can talk about...

  • Families can discuss the benefits of working together. 

  • Families also can discuss why it's important to budget your resources. 

App details

Devices:iPhone, iPod Touch, iPad
Price:$3.99
Release date:March 4, 2014
Category:Action Games
Size:383.00 MB
Publisher:Cartoon Network
Version:1.0.0
Minimum software requirements:iOS 7.0 or later

This review of Calling All Mixels was written by

Common Sense Media's unbiased ratings are conducted by expert reviewers and aren't influenced by the product's creators or by any of our funders, affiliates, or partners.

Quality

Our star rating assesses the media's overall quality.

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Learning ratings

  • Best: Really engaging; great learning approach.
  • Very Good: Engaging; good learning approach.
  • Good: Pretty engaging; good learning approach.
  • Fair: Somewhat engaging; OK learning approach.
  • Not for Learning: Not recommended for learning.
  • Not for Kids: Not age-appropriate for kids; not recommended for learning.

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What parents and kids say

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Kid, 11 years old June 14, 2014
age 7+
 

THIS IS A REVIEW FOR THE SHOW!

My profile: https://www.commonsensemedia.org/users/epic-waffles This is a review for the show Mixels, NOT for the app, Calling All Mixels. Mixels is a show on Cartoon Network that is an action/comedy show that is appropriate for ages 7 and up. It has normal cartoon-violence. I mean, it's rated Y7, so it makes sense. Good show. You can learn more about the Cartoon Network show at cartoonnetwork.com, cartoonnetwork.co.uk, or mixels.com.
What other families should know
Too much violence
Kid, 10 years old May 4, 2015
age 9+
 
LEARNING

played at 9

I first played the game when I was 9 but they must be a way for this to happen

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