God of Light

App review by
Chris Morris, Common Sense Media
God of Light App Poster Image
Soothing puzzle game blends light and physics.

Parents say

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A lot or a little?

The parents' guide to what's in this app.

Educational Value

God of Light wasn't created with educational intent, and we don't recommend it for learning.

Ease of Play

Figuring out the basics of the game isn't hard. Control issues, though, could cause some frustration as you attempt to gain power-ups and collect all the diamonds on each level. 

Violence & Scariness
Sexy Stuff
Language
Consumerism

Players can pay real-world cash to unlock "fireflies" (which offer hints) for prices ranging from $1 to $4. If players do not unlock enough crystals as they play, they'll have to pay to unlock the next levels of the game for $3. 

Drinking, Drugs & Smoking

What parents need to know

Parents need to know that God of Light is a puzzle game that uses physics-based reflections. Players aim a beam of light, reflecting it off mirrors until it reaches the target. There are some in-app purchase opportunities, though they're not especially aggressively marketed, and there's no violence or other objectionable content. If you fail to capture all the game's crystals on the first level, though, you'll have to pay to unlock extra levels. The game, in fact, might soothe players with its calming soundtrack. 

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What's it about?

Players aim a beam of light in a darkened cave, reflecting it off mirrors, splitting it, and bending it until it reaches the target. This is all done through manipulating the screen with your finger to adjust the direction of the beam -- something that's not quite as precise as you might expect at times. Along the way, you'll also shine the light on crystals to boost your score and on fireflies to earn hints for later levels.

Is it any good?

GOD OF LIGHT certainly is a soothing game, thanks to its wonderful soundtrack. It offers a new take on physics-driven games by tasking players to aim beams of light onto different mirrors to make them reach a destination (and players collect the obligatory gems on each level). Where the app falls short, though, is in its control structure, which is less precise than you'd expect, which can make it hard to aim the beam of light where it needs to go. 

Also, although the game is, for the most part, good about not pushing in-app purchases, its insistence that players unlock every gem on every level to continue playing without paying is especially off-putting, since it charges an upfront fee in some versions. There's also not a lot of replayability here; once you've completed a level, there's little incentive to try again. 

Talk to your kids about ...

  • Families can talk about the importance of sunlight to flowers and other life on earth. 

  • Families also can talk about how taking different paths to a destination results in different rewards. 

App details

  • Devices: iPhone, iPod Touch, iPad, Android, Fire phone, Kindle Fire
  • Price: Free-$1.99 (with in-app purchases)
  • Pricing structure: Paid, Free (Players can pay real-world cash to unlock "fireflies" (which offer hints) for prices ranging from $1 to $4. If players do not unlock enough crystals as they play, they'll have to pay to unlock the next levels of the game for $3.)
  • Release date: February 27, 2014
  • Category: Puzzle Games
  • Size: 63.90 MB
  • Publisher: Playmous
  • Version: 1.0
  • Minimum software requirements: iOS 6.0 or later; Android 2.3.3 and up

For kids who love puzzle and arcade games

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