I Got This: An Interactive Story

App review by
Debbie Gorrell, Common Sense Media
I Got This: An Interactive Story App Poster Image
Health story teaches basics but not much more.

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A lot or a little?

The parents' guide to what's in this app.

Educational Value

Kids can learn about the possible causes and symptoms of and treatments for type 2 diabetes. They initially learn through Emily's story that unhealthy eating habits, such as drinking soda and eating too much fat, can lead to the disease. Kids also learn that symptoms include excessive tiredness, shakiness, and the need to go to the bathroom frequently. Once Emily receives her diagnosis of type 2 diabetes, kids learn that a family history of the disease can put people further at risk. They learn that strategies for managing the disease include eating plenty of vegetables, drinking water, and limiting sugar and fats. Though the story is a great way for kids to learn about an important health issue facing young people, the lack of interactive features, quizzes, games, or a glossary decreases the learning potential of I Got This: An Interactive Story.

Ease of Play

The interactive elements are very easy to use. It’s frustrating that users can't navigate to specific pages of the book.

Violence
Sex
Language
Consumerism
Drinking, Drugs & Smoking

What parents need to know

Parents need to know that I Got This: An Interactive Story is a story told in the first person about a teenager who discovers she has type 2 diabetes. The story unfolds as Emily describes symptoms she's experiencing throughout the day. The main focus is her unhealthy eating choices, and, after she's diagnosed, it's eventually revealed that she has a family history of the disease. Emily learns how to manage her disease, and the story ends on a positive note. For details about the kind of information the app collects and shares, read the privacy policy.

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What's it about?

I GOT THIS: AN INTERACTIVE STORY begins when the main character, Emily, wakes up feeling tired. As she goes through the day at home and in school, readers discover her poor eating choices and her symptoms of continued tiredness and the need to go to the restroom often. Emily's grades are suffering, and she has a difficult time playing basketball. She passes out during a game and ends up at the doctor's office, where they discuss her symptoms and her family history and take a blood test. The doctor diagnoses Emily with type 2 diabetes. She learns how to manage her disease with more exercise and better food choices. The story ends after Emily spends three months following her healthier habits, receives a normal blood test, and shoots the winning shot in her basketball game.

Is it any good?

This digital story is a kid-friendly way to teach an important message about healthy living, but it misses an opportunity to fully engage kids with assessment or gameplay. Unlike in Monster Heart Medic -- a similar type of app by the same developer -- kids do not have a lot of meaningful opportunities to interact with the story. Along they way, they can tap on things such as books, food, and items in Emily's room, but the level of interaction is minimal. The story does convey an important message about healthy food choices, but kids don't have a chance to apply what they learned, so they may not retain much of the information. The addition of some post-story quizzes or mini-games, along with narration to go with the on-screen text, could help immerse kids more deeply in the learning experience.

Talk to your kids about ...

  • Families can talk about the importance of exercise. Develop a plan to exercise together regularly.

  • Plan and cook healthy meals together and talk about ways to cut back on sugars and fats.

  • Discuss how to read nutrition labels on food products and talk about the recommended daily intake for sugars, fats, and sodium.

App details

For kids who love food and fitness games

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