Monobot
By Erin Brereton,
Common Sense Media Reviewer
Common Sense Media Reviewers
Appealing but potentially confusing puzzles can be an issue.
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Monobot
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What’s It About?
A small robot named Mono, recently freed from captivity, navigates a bleak futuristic world in MONOBOT. Communication logs that kids find offer clues about a revolt. On-screen arrows or a touch mode can be used to direct Mono. Buttons appear as he nears a lever that can be pulled, an object to push, or other interactive item. Kids may have to, for example, grab and climb a rope to access a higher area. They also need to escape robot attacks and can upgrade Mono with items that will help him advance past puzzling situations.
Is It Any Good?
With little instruction or guidance, guessing is a necessary part of playing -- and can be a source of frustration in this otherwise visually impressive game. Monobot doesn't give kids much information to begin with. They're told Mono, the main character, has been freed, but it's not fully clear why he was being restrained, or what he's supposed to do. They'll need to get the hang of the controls and explore until they find where they should go. Scenes feature various conflicts, such as a walkway that needs to be extended, but there aren't obvious indications about how to do it.
The game's graphics include some neat elements. Mono glides along scenes almost as if he's riding on a skateboard, for instance, and cowers when a large, threatening robot's red searchlight gets close to him. At one point, he hunkers down and crawls on his stomach across the screen, accompanied by clanking sounds. Mono also stumbles on written portions of a first-person account of a revolt that occurred, which isn't the app's most dynamic aspect -- it involves some reading. That part of the game feels like it was tacked on to give the main puzzle-solving aspect some context. Kids may not be overly intrigued by it as a result. The amount of self-guided logic that's required to play is a bit more tricky. Some of the initial challenges can be solved fairly quickly by poking around for objects you can touch and move. As the game advances, though, the tasks get more complicated. If kids get stuck, there's nowhere to turn for help. Aside from the first chapter, which is available for free, they have to pay to access the full game. With so few instructions or resources, it may be a better investment for teens -- younger players might wish more support was available to help them solve some of Monobot's puzzles.
Talk to Your Kids About ...
Families can talk about using deduction and logic in Monobot. How did your child figure out how to solve some of the puzzles in the game?
If kids aren't given clear instructions in a game, how can they start to determine what to do?
What steps can kids take if they get stuck while playing? Did your child notice any patterns that could indicate what they should look for or do in future chapters?
App Details
- Devices: iPhone , iPod Touch , iPad , Mac , Android
- Pricing structure: Free to try, Paid (The purchase price is $3.99.)
- Release date: September 15, 2022
- Category: Puzzle Games
- Topics: Robots
- Publisher: DreamSmith Studio
- Version: 1.4
- Minimum software requirements: Requires iOS 10.0 or later, macOS 11.0 or later and a Mac with an Apple M1 chip, or Android 11 and up.
- Last updated: September 27, 2022
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