Teach Me: Kindergarten

App review by
Christopher Healy, Common Sense Media
Teach Me: Kindergarten App Poster Image
Well-constructed app for practicing early math and spelling.
Parents recommend

Parents say

age 4+
Based on 9 reviews

Kids say

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A lot or a little?

The parents' guide to what's in this app.

Educational Value

Kids can learn simple math, sight words, and spelling (fill in the blank to add "d" to "dog") from a cute mouse dressed as a teacher in Teach Me: Kindergarten. Each question is multiple choice, so kids use deduction as a red "x" appears for wrong answers. Level 1 (of 5) helps kids count by displaying numbers as they tap on objects added (from a bucket) or subtracted (into the trash); in other levels kids count objects themselves. Spending virtual coins in a fish store shows a cash register in action. Teach Me: Kindergarten puts kids' early math, reading, and spelling skills to the test in an engaging way.

Ease of Play

The app is well designed for use by 4- and 5-year-olds. Easy touch and drag controls shouldn't leave anybody perplexed.

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What parents need to know

Parents need to know that Teach Me: Kindergarten is an educational app that allows you to fine tune your child's learning experience. You can adjust the number of correct answers a child must make in order to earn a reward; you can determine which awards will be available (most are virtual "stickers" to place on one of several backdrops; there are also fish and ornaments for a virtual aquarium). You can also manually raise your child's skill level if you believe the app is starting him or her at too low a point, and you can toggle which subjects you want on or off.

User Reviews

  • Parents say
  • Kids say
Parent of a 6 year old Written bytoppings2 March 31, 2011
Adult Written byMommaKelso October 27, 2011

Worthy app

This is good for kids to feel like they are playing a game while practicing some new or already learned skills.

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What's it about?

Kids tap the green "Play" arrow for a question about sight words, addition, subtraction, and fill-in-the-blank spelling. Wrong answers are explained clearly: "Z is not the missing letter. Find the missing letter for the word 'apple.'" Math questions show objects to be added from a bucket or subtracted into a trash can above the math problem. Kids are stopped before they add or subtract too many. Virtual coins earned can be spent on stickers or in a fish store tricking out an aquarium. Kids are turned away at the cash register if they don't have enough for, say, a clown fish (10 coins).

Is it any good?

TEACH ME: KINDERGARTEN does a great job of drilling kids on early math and spelling lessons -- and making them fun at the same time. Math problems are done especially well, allowing kids to manipulate a number of objects onscreen to see how a math problem works in literal terms (for example, "2 + 2" may be accompanied by two balls, and the child can pull two more balls out of a nearby bucket to then count all four together). Click-and-drag controls make playing easy for young ones. And the reward system gives nice incentive for continued use. The use of stickers as rewards shows that the people who created this app really know what 4 and 5-year-olds like.

Talk to your kids about ...

  • Kids can visualize math problems by counting anything handy -- acorns, dominoes -- and watching you add or subtract them before counting again.

  • Point out words on signs and in books and sound them out; pairing words with a picture helps kids remember.

App details

For kids who love to learn

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