App Reviews

AGE
6
QUALITY
 
LEARNING
Math app moves beyond drills, helps kids master concepts.
csm_app
Devices: iPhone, iPod Touch, iPad, Android, Kindle Fire
(2014)
AGE
7
QUALITY
 
LEARNING
Math skills + fun rewards = engaging for kids.
csm_app
Devices: iPhone, iPod Touch, iPad
(2014)
AGE
6
QUALITY
 
LEARNING
Simple story creator can help kids with social situations.
csm_app
Devices: iPhone, iPod Touch, iPad
(2014)
AGE
15
QUALITY
 
LEARNING
Share thoughts -- but not your identity -- with friends.
csm_app
Devices: iPhone, iPod Touch, iPad
(2014)
AGE
4
QUALITY
 
LEARNING
Bulky, slow app teaches fitness and healthy habits.
csm_app
Devices: iPhone, iPad
(2014)
AGE
6
QUALITY
 
LEARNING
Kids care for cute puppies; in-app purchases almost a must.
csm_app
Devices: iPhone, iPod Touch, iPad, Android
(2014)
AGE
7
QUALITY
 
LEARNING
Fun, interactive stories can support reading comprehension.
csm_app
Devices: iPad
(2014)
AGE
16
QUALITY
 
"Private" sharing service may offer false sense of security.
csm_app
Devices: iPhone, iPod Touch, iPad, Android
(2014)
AGE
10
QUALITY
 
LEARNING
Tricky-phrases app helpful for English language learners.
csm_app
Devices: iPad, Android
(2014)
AGE
13
QUALITY
 
LEARNING
Useful note-taking tool for creating, sharing expressions.
csm_app
Devices: iPad
(2014)
AGE
8
QUALITY
 
LEARNING
U.S. history Q&A overshadowed by bald eagle bowling game.
csm_app
Devices: iPhone, iPod Touch, iPad
(2014)
AGE
4
QUALITY
 
LEARNING
Encyclopedia-like exploration with focus on science skills.
csm_app
Devices: iPhone, iPod Touch, iPad, Android, Kindle Fire
(2014)
AGE
13
QUALITY
 
LEARNING
Quality take on match-3 genre; beware push to purchase.
csm_app
Devices: iPhone, iPod Touch, iPad, Android
(2014)
Box
AGE
14
QUALITY
 
LEARNING
Dry but effective cloud access to documents, pics, and more.
csm_app
Devices: iPhone, iPod Touch, iPad, Android, Chromebook, Kindle Fire, Nook HD, Apps for Windows, Windows Phone
(2014)
AGE
10
QUALITY
 
LEARNING
Kid-focused recipe app needs a dash of quality control.
csm_app
Devices: iPad
(2014)
AGE
8
QUALITY
 
LEARNING
Dive into math with customizable worksheets and fun prizes.
csm_app
Devices: iPhone, iPod Touch, iPad
(2014)
AGE
5
QUALITY
 
LEARNING
Unpredictable, brands-driven timer guides kids' brushing.
csm_app
Devices: iPhone, iPod Touch, iPad, Android
(2014)
AGE
10
QUALITY
 
Good card game limits itself unnecessarily with purchases.
csm_app
Devices: iPhone, iPod Touch, iPad, Android, Kindle Fire
(2014)
AGE
12
QUALITY
 
LEARNING
Flexible app brings Office's desktop tools to mobile.
csm_app
Devices: iPhone, iPod Touch, iPad, Android
(2014)
AGE
5
QUALITY
 
LEARNING
Dress-up app is entertaining but fuels shallow stereotype.
csm_app
Devices: iPhone, iPod Touch, iPad
(2014)

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