
Age of Wonders 3: Eternal Lords
By Neilie Johnson,
Common Sense Media Reviewer
Common Sense Media Reviewers
Spooky addition extends life of complex strategy game.
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Age of Wonders 3: Eternal Lords
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What’s It About?
AGE OF WONDERS 3: ETERNAL LORDS is the second expansion for the Age of Wonders 3 strategy game. The story mode tells the tale of Arvik, the scion of a noble Frostling family. Tasked with restoring his family's fortunes, he sets out to beat out his rivals and marry the all-powerful Snow Queen. But to take on his rivals, he has to use forbidden necromantic powers. The expansion adds two new races to the games, dozens of units, and a new race governance system, which affects how citizens of different groups react to your political and combat affairs. Players also gain new moral champions for good, neutral, and evil play styles, as well as random game events that affect the strategy of each game session.
Is It Any Good?
Eternal Lords gives Age of Wonders 3 a much-needed shot in the arm. Not only does it add a powerful new hero class, it changes the way the whole game is played, representing an evolution of the franchise. The most obvious additions to the game are the two new races -- the Frostlings and the Tigrans -- and the new Necromancer class. The Frostlings are a race of snow-and-ice-loving people, while the Tigrans are a race of desert-dwelling cat people. The new Necromancer could very well be the coolest class in the game now, since it lets players bring razed cities back to life, access cool new units, and turn entire populations into undead ghouls. With all this, Eternal Lords also adds a new win condition and a new morality system that enable players to win using diplomacy rather than war and to create paradoxical leaders such as evil Theocrats and benevolent Necromancers.
There also are new Frostling and Tigran scenarios and new maps, both full of new hidden treasures and monsters. The only downside here is that though the expansion adds plenty, it doesn't do anything to address existing problems such as interface issues (for instance, clumsy unit selection) or the steepness of the game's overall learning curve. Still, Age of Wonders 3: Eternal Lords is a quality expansion that's well worth the money. Its new class, systems, and story content go a long way to change the game as a whole and on their own are good for hours of strategy-based fun.
Talk to Your Kids About ...
Families can talk about political conflicts such as the ones found in Age of Wonders 3: Eternal Lords. Why do nations and people go to war? Is there ever a "good" reason for war?
Talk about how different terrain affects the development of empires. What would be important to a desert empire or to one set in an icy climate?
Discuss the game's morality system. Is it possible to be a good monster? If so, name one.
Talk about the combat in the game. The option for automatic combat lessens the impact of the game's violence; is that more appropriate for younger gamers? How does the violence compare to that in other strategy titles?
Game Details
- Platforms: Windows , Mac , Linux
- Pricing structure: Paid
- Available online?: Available online
- Publisher: Triumph Studios
- Release date: April 14, 2015
- Genre: Strategy
- Topics: Magic and Fantasy , Adventures
- ESRB rating: NR for No Description
- Last updated: June 30, 2022
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