Parents' Guide to

Aragami 2

By David Chapman, Common Sense Media Reviewer

age 15+

Stealthy sequel ignores legacy to embrace mediocrity.

Aragami 2 Poster Image

A Lot or a Little?

What you will—and won't—find in this game.

Community Reviews

age 8+

Based on 2 parent reviews

age 6+


You can turn off blood no gore in the game you also just punch in the game
age 10+

Over exaggerated once more.

Commonsense media has always overexaggerated everything, but this is shocking. There is zero blood spray, it is shadow power. And the only blood seen is in thin pools AFTER the 'death.' And let's be honest, do you really think that a child hasn't already seen a movie with blood? Do you really think they don't know what happens in video games? Not only this, you don't HAVE to kill everyone, it is stealth-based, and you have the ability for non-lethal takedowns.

Is It Any Good?

Our review:
Parents say (2 ):
Kids say (3 ):

In most circumstances, a sequel builds on the foundation of what came before and tries to add to the original in some new and exciting way. Aragami 2, on the other hand, seems to ignore most of what made the 2016's Aragami feel unique, replacing it instead with a serviceable stealth game shrouded in mediocrity. In the game, the Aragami use masks as a form of expression over their otherwise featureless visages. Aragami 2 likewise uses the legacy of the first game to try and hide its complete lack of identity. In fact, from the art style to the gameplay and even to the overall story, the sequel is so far removed from the original that it feels like a completely different game got shoehorned into the role of a sequel at the last minute.

The usual stealth concepts are here, with players able to hide in shadows, behind cover, on rooftops, or in tall grass, then ambushing unsuspecting enemies by either knocking them out or executing them in graphic fashion. The stealth mechanics are decent, but not always consistent. Sometimes you'll think you're well hidden and still somehow draw the attention of guards, while other times, it will seem like you're fully exposed, but enemies are oblivious to your presence. Co-op play has potential, with well-coordinated teams able to pull off some impressive assassinations. Unfortunately, what usually happens is that poor communication throws off the timing, causing all the alarms to go off and quickly turning the mission into a hack and slash bloodbath. The most disappointing thing about Aragami 2 isn't that it's particularly bad, but rather that it's nowhere close to as good as it could have been.

Game Details

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