Beat Da Beat

Game review by
David Wolinsky, Common Sense Media
Beat Da Beat Game Poster Image
Rhythm-based arcade game with lots of repetitive play.

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A lot or a little?

The parents' guide to what's in this game.

Positive Messages

No real discernable message -- just a simple action-arcade game where point is to survive, win. 

Positive Role Models & Representations

No characters in this game, just ships, bullets. 

Ease of Play

Simple controls; easy to learn.

Violence & Scariness

Ships will explode, but no blood, gore.

What parents need to know

Parents need to know that Beat Da Beat is a downloadable rhythm-based arcade-style space shooter, which means you can only play for as long as you can go on one life. The more bullets that hit you, the more damage you take, and the closer you'll get to a "game over." But as you play through each time, you're able to collect gold coins that let you unlock more components for your ship, allowing each playthrough to get progressively longer. The game is this cycle over and over again -- the further you get, the harder gameplay becomes. While bullets are fired at ships, and vessels will explode, no blood or gore is shown.

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What's it about?

BEAT DA BEAT actually doesn't have a story at all. It's a straight-ahead action game that throws a ton of bullets and enemies your way. Your only job is to survive, explode enemy ships, and get more gold to unlock upgrades and additional ships to do it all again. 

Is it any good?

This will sound counterintuitive, but this is a rhythm game that doesn't require you to have any rhythm at all. While you're flying around outer space, all the enemies and the lasers that zap at you are synced up to the rhythm of the background music on that level. The funkier or busier the song is, the more hectic the on-screen action will become. A little bit of strategy comes into play here, as you have power-ups to let you temporarily slow down time, or you can deploy a bomb to eradicate all the bullets whizzing past you. There's a fair bit of grinding you'll have to do to get better ships, which unfortunately means you'll be stuck playing the same few early parts of the early levels for quite a while -- so you can expect to get a little tired of those first few songs and inadvertently memorize the enemy patterns there. 

As such, what's a neat idea can become fairly repetitive and predictable. Since you're free to do whatever you'd like regardless of the rhythm, there can be a lot of "hurry up and wait" as you fly around and shoot at enemies. But the idea is novel enough to warrant coming back again and again, albeit for slightly shorter sessions each time until you're finally able to unlock a new ship or do some more damage. But as it stands, don't expect to be logging hours and hours in one sitting; Beat Da Beat is really designed to be enjoyed in short bursts only.

Talk to your kids about ...

  • Families can talk about rhythm in general. Where else would having an awareness of pacing and the ability to maintain it come in handy? 

  • Why would someone want to make or buy a game that intentionally looks blocky or outdated? 

Game details

Our editors recommend

For kids who love arcade games

Themes & Topics

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