Fantastic Concept, Well Executed, and A Great Model For Society!
In my opinion, BioShock is what we should be basing our society on. It takes place in an underwater city that is falling apart, and our protagonist, Jack Ryan, comes in and saves the day. He singlehandedly transforms this once decrepit city into a glorious pillar of civilization... If you make the right decisions in life. If you SAVE the Little Sisters, then they come to your rescue when you need them (thereby teaching children "The Golden Rule") and you see them caring for you and being good citizens in the closing cinematic. If you make the wrong choices, however, you see your demise at the hands of the people you were annihilating earlier. This game goes to prove that if you do what is right, you will benefit in life, and if not, you will suffer in life. Now some may argue that this game is "inappropriate" or "bad" because of a few things. I would like to stop those rumors right now. First off, the game is not "bad" just because it has cigarettes and alcohol as consumable products. The game is set in the 1960's, when it was socially and medically acceptable to smoke and drink to your heart's content. Saying this game is "bad" because of that would be like saying a rated E10 game set in the 1820's is "bad" because they reference slavery. And smoking and drinking have adverse effects on the player. Cigarettes take away a good portion of your health, warning you that if you continue on this path, you WILL die quickly. Alcohol makes the screen shift rapidly, thus leaving you open to attack, showing the dangers of being inebriated. Second, some people would say that this game is overly gory, but, in actuality, there is a very reasonable reason it would seem like that. Rapture, the underwater city the game is set in, is around 200 leagues under the sea, which, as any SCUBA diver will tell you, will create a lot of pressure. The citizens of Rapture are being subjected to TONS of pressure, and are without any kind of pressure regulating apparatus. Being such, of course this phenomenon occurs, and the citizens can do ABSOLUTELY NOTHING about it! Saying this is overly gory is like saying a hemophiliac with a laceration is overly gory because they won't stop bleeding. Third, people say that being able to "dispose" of the Little Sisters is inhumane. I say, one, this is a choice, and not exactly an optimum one. This game teaches the importance of life and helping people. If you choose to rescue enough Little Sisters, they, being the kind children they are, decide to leave you a gift, full of much more ADAM than you would get by disposing of them. This is a great game!