Broken Age Act 2
By Chad Sapieha,
Common Sense Media Reviewer
Common Sense Media Reviewers
Maddeningly difficult adventure with strong role models.
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Broken Age Act 2
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What’s It About?
BROKEN AGE ACT 2 is the conclusion of Broken Age, the two-part story of Vella and Shay, a young woman and a young man whose paths intersect after both choose to defy their expected roles. At the end of the first act, players learn that Shay's ship was actually the monster that people in Vella's world feared, and after the ship crashes, the two heroes switch places. The second act picks up with Vella exploring the broken ship, understanding slowly growing on her as she continues her quest to ensure the monster never bothers her people again. Shay, meanwhile, explores Vella's curious world, interacting with all the characters Vella met during her adventure. As in the first act, players spend their time chatting with nonplayer characters to advance the story and collecting items that must be used in the right place or combined in the right way to solve contextual puzzles. It's possible to switch between the two heroes at will, and there are times when it's necessary for Vella and Shay to cooperate and accomplish larger tasks.
Is It Any Good?
The first act of Broken Age hit all the right notes, offering up a compelling and witty story filled with complex characters, empowering messages, and just the right amount of weight placed on a handful of relatively simple puzzles. Unfortunately, the second and concluding act loses much of its predecessor's magic. Most of the characters are still appealing, and the dialogue remains frequently funny, but our heroes have lost their dynamism. And in place of smart allegories and clever twists we've been given a straightforward adventure with a predictable, one-dimensional villain to struggle against.
Perhaps worse, the puzzles have grown exponentially in opaqueness. It's often incredibly difficult to work out what to do or how to proceed. And when -- after seemingly endless mindless attempts to drag random items onto various characters and objects to make something happen -- you eventually stumble upon a solution, you'll likely be left wondering how or even if you could have figured it out through any semblance of logic. It's basically six or seven hours of trial-and-error play punctuated by snippets of giggle-inducing conversation. This frustrating second act is a disappointing conclusion to a two-part game that began with immense potential.
Talk to Your Kids About ...
Families can talk about role models. How do the male and female characters in this game compare with one another? What traits do they share, and which of their qualities is unique?
Families also can discuss screen time. How can you balance the time you need to spend on figuring out the puzzles of the game with spending a ton of time playing the game?
Game Details
- Platforms: PlayStation 4 , PlayStation Vita , Windows
- Pricing structure: Free (Free to download if Broken Age is already owned.)
- Available online?: Available online
- Publisher: Double Fine Productions
- Release date: April 28, 2015
- Genre: Adventure
- Topics: Adventures , Great Boy Role Models , Great Girl Role Models , Robots
- ESRB rating: NR for No Description
- Last updated: August 24, 2016
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