Circus Electrique
By Dwayne Jenkins,
Common Sense Media Reviewer
Common Sense Media Reviewers
Role-playing game is slow and tedious with half-baked ideas.
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Circus Electrique
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What’s It About?
In CIRCUS ELECTRIQUE, London has been struck with "the Maddening." Amelia, a journalist initially investigating the reopening of the Circus Electrique, which is having its first show in over a decade, comes to town during this unfortunate period. In the circus's grand opening, something goes terribly wrong, and soon London's residents are slowly going mad -- along with other strange occurrences around the region. Amelia meets up with her uncle, the ringleader of the Circus Electrique, and suddenly, the focus of her investigation shifts. Old family wounds are reopened, secrets are revealed, and the Circus Electrique needs to continue its shows to keep everything afloat. Can Amelia and the recruits she'll pick up discover a way to stop the Maddening, or will this be the beginning of the end of not just the Circus Electrique, but London itself?
Is It Any Good?
One of the game's few bright spots, unfortunately, is its story, which is the only properly built-up element at play here. Circus Electrique otherwise comes across as "diet Darkest Dungeon" rather than doing much on its own. This wouldn't be a problem if it weren't for the fact that it mishandles all the gameplay aspects it's trying desperately to juggle. Since it's a tactical role-playing game (RPG), the battles you'll encounter are either painfully slow (where enemies will be constantly thrown at you or heal themselves in a loop that keeps some battles going indefinitely) or insultingly easy (where encounters require little thought or technique). The animations quickly go from fun and quirky to tiresome as the novelty of the battle system wears thin. Navigating through the game's overworld between battles would be enjoyable if different events or circumstances popped up to keep the gameplay from getting stale. But the battles make up a good chunk of the game's runtime, making players dread a crucial part of the experience.
Worse than that is the gimmick of circus show management. Players can choose from a number of show templates, and then choose performers with certain stats and archetypes that will best work with one another. This way, you can build the perfect show, which has a few potential benefits -- be it experience for individual performers, money, or higher attendance rates. Conceptually, this is a great idea to help the game stand out from other tactical RPGs. But this turns out to be nothing more than busywork on top of play that already wastes your time. There are no interesting animations or cutscenes where you get to see a snippet of the show you created in action. You read about how good or bad your show was in a newspaper after a fight, which is worse because you have to set up a circus show before every single battle. Aggressively redundant, Circus Electrique is a chore of a game that will consistently remind players of the better alternatives out there.
Talk to Your Kids About ...
Families can talk about the presentation of violence in games. Is the impact of the violence in Circus Electrique affected by the lighthearted, wacky nature of the combat? Is the violence more malicious if the game "hides" it behind cartoonish visuals? Does this method indirectly make violence more appealing to younger audiences? Why, or why not?
If a friend or family member is the direct cause of a major accident, is it good to help them, or is it better to stay out of it? What if it were you that made a big mistake? Can watching characters make mistakes in stories help cultivate empathy in children? How can we teach children to have boundaries when it comes to choosing when it's a good time to help someone out or not?
Game Details
- Platforms: Nintendo Switch , Xbox One , Xbox Series X/S , PlayStation 5 , PlayStation 4 , Windows
- Pricing structure: Paid ($19.99)
- Available online?: Available online
- Publisher: Saber Interactive
- Release date: September 6, 2022
- Genre: Role-Playing
- Topics: Magic and Fantasy , Adventures , Robots
- ESRB rating: T for Blood, Violence
- Last updated: December 1, 2022
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