Game review by
David Chapman, Common Sense Media
Crucible Game Poster Image

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Shooter mixes genres, is a slow burn on its way to fun.

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A lot or a little?

The parents' guide to what's in this game.

Positive Messages

The game focuses on teamwork, with players working together to capture resources and fend off opposing teams. From a story perspective, the characters have their own motivations for coming together, with some more selfish and others more altruistic.

Positive Role Models & Representations

The characters all have their own unique backstories, which players can read in their bios. Some characters are presented as more heroic than others, though there's no real character development of any kind in the main gameplay.

Ease of Play

The game offers a variety of options to players in terms of characters, abilities, and styles of play. Despite their differences, all of the characters feel natural in their controls and none more or less powerful than any other. It's well-balanced and instantly familiar to fans of the genre.


The game's a team-based third-person shooter, fighting against other teams and the environment. This means there's a lot action and a lot of violence. While players use guns, swords, and just about every other imaginable weapon, none of the violence is particularly graphic and there's no blood shown onscreen.


There's some light profanity in the dialogue, such as "ass" and "bastard."


Crucible is a free-to-play game with various in-game purchases available. The base game includes everything needed to play and none of the in-game purchases change the balance of play. Instead, in-game purchases are generally cosmetic in nature, with season passes available to reward consistent players with even more exclusive cosmetics.

Drinking, Drugs & Smoking

What parents need to know

Parents need to know that Crucible is a free-to-play sci-fi themed third-person shooter available for download on Windows based PCs. Players team up in 8v8 matches on a jungle planet, competing to gain control of specific objectives while eliminating opposing hunters and collecting resources. The game's combat focused, with lots of different weapons and abilities used against other players and hostile alien wildlife. Despite the constant combat, the violence isn't graphic and there's no blood shown onscreen. The game does have some mild profanity in the character dialogue. Though free-to-play, the game features a number of in-game purchases for seasonal battle passes and cosmetic items.

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What's it about?

CRUCIBLE is a free-to-play, team-based action shooter that pits two teams of eight hunters against each other in a fight for survival and control on the lush alien world of Crucible. Players attempt to gain control of harvesters, large structures that pull valuable "Essence" from the planetary core. They also earn Essence by defeating opponents, eliminating hostile alien creatures, and taking over other unique objectives scattered around the map. Players can choose from a roster of ten diverse hunters, including a grizzled ex-soldier, an evil cat genius, and a reprogrammed agricultural robot. Each hunter has a unique and balanced set of skills to set each one apart from the others while offering players the freedom to play however they want. Do you have what it takes to survive the Crucible?

Is it any good?

What happens when you mix some of the strategic and methodical grinding gameplay of the multiplayer online battle arena (MOBA) genre with the fast-paced action of a team-based shooter? You wind up with something a lot like Crucible, a Frankenstein's monster of a game that cobbles together bits and pieces of both genres into something that feels both familiar and different at the same time. The blending isn't always the smoothest, but there's a solid foundation there that just a lot of fun to play. For a game with matches that last about fifteen minutes or so on average, Crucible is a surprisingly slow burn. Depending on where players choose to spawn, they might go half the match or more without running into another player. And thanks to the game's lack of any sort of built-in team chat, a surprisingly huge omission for a team-based game, it can almost feel like players are running matches solo.

That doesn't mean there's not a lot to do though. Whether it's taking control of various points or fending off the native wildlife, everything you do tips the scales in your team's favor. And when players do find themselves in the thick of things, it's a mad mix of gunfire, melee, flamethrowers, and everything short of the kitchen sink getting tossed around. Being effective, though, requires more skillful tactics than itchy trigger fingers. Drawing opponents into ambushes, boosting teammates, and chipping away at enemies from a distance usually is more effective than just chasing someone down in a one-on-one firefight. This is because the weapons and skills, while diverse, aren't particularly overpowering on their own. It's one of the few ways the game tries to encourage more team interaction. There's a lot of potential in Crucible, and it lays some solid groundwork. It'll just be interesting to see whether the game grows and evolves over time, or if it winds up being left in exile.

Talk to your kids about ...

  • Families can talk about teamwork and competition. How can video games help kids learn to work together? How can games help to teach good sportsmanship?

  • What are some ways that parents can deal with various in-game purchases for games? Can they be used as positive rewards for personal accomplishments? How can parents protect themselves from unauthorized purchases?

Game details

Our editors recommend

For kids who love action

Themes & Topics

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