Darksiders II
By Chad Sapieha,
Common Sense Media Reviewer
Common Sense Media Reviewers
Violent action RPG tracks gallons of blood spilled.
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Darksiders II
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Based on 4 parent reviews
My fave game
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Fun questing game without bad language
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What’s It About?
DARKSIDERS II, sequel to 2010's Darksiders, continues the exploits of the Four Horsemen of the Apocalypse. War was the star of the original, but players shift into the skin of his brother Death for the series' second installment. He's on a journey to prove War innocent of prematurely initiating the apocalypse. His travels take him to planes beyond Earth, where he meets, among others, the mammoth-sized Makers of worlds (not to be confused with the grand Creator), who help guide him on his quest. As in the first game, players spend most of their time exploring monster-infested areas while undertaking a variety of missions, leveling up, and upgrading their weapons and armor as they carve their way through hordes of fantastical opponents. Other parts of the game involve some tricky parkour-like antics, with players climbing walls and leaping between pillars.
Is It Any Good?
Grown-up gamers will appreciate the enormous size of Darksiders II's world, the sophistication of its character growth and combat systems, and the high quality storytelling, which includes talented voice actors and a twisty, compelling narrative that sinks its hooks into players in the first chapter. The visual presentation lacks the sort of polish seen in other high-profile fantasy games -- object surfaces lack sheen and detail, and the world seems a little flat at times. However, what's here is more than sufficient to create believable, otherworldly environments in which it's easy to lose oneself for hours on end.
It's not the sort of game that pushes many boundaries, but older players looking for a lengthy, well made, and just plain fun adventure filled with plenty of hacking and slashing are unlikely to go away disappointed.
Talk to Your Kids About ...
Families can talk about violence in media. Do you see any difference between gory, bloody fantasy violence carried out against non-human creatures and gritty, realistic military violence set in more familiar environments?
Families can also discuss the inclusion of religious iconography in games. Is there a proper place in interactive entertainment to depict spirituality, or should games simply stay away from the world of religion?
Game Details
- Platforms: PlayStation 3 , Windows , Xbox 360
- Skills: Self-Direction : achieving goals, Thinking & Reasoning : strategy
- Available online?: Not available online
- Publisher: THQ
- Release date: August 14, 2012
- Genre: Action/Adventure
- Topics: Magic and Fantasy , Monsters, Ghosts, and Vampires
- ESRB rating: M for Blood and Gore, Suggestive Themes, Violence
- Last updated: August 26, 2016
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