Parents' Guide to

Disney Epic Mickey 2: The Power of Two

By Chad Sapieha, Common Sense Media Reviewer

age 9+

Gorgeous, nostalgic, but sadly frustrating Disney adventure.

Disney Epic Mickey 2: The Power of Two Poster Image

A Lot or a Little?

What you will—and won't—find in this game.

Community Reviews

age 8+

Based on 2 parent reviews

age 7+

:D

:D

This title has:

Great messages
Great role models
Easy to play/use
age 8+

Better than the first, though still flawed.

It's better than the first one, at least. If you've got small kids with you, though, make sure they make the right choices throughout - if you mess up, the game gets significantly darker and potentially scary for kids under 8. Case in point: one section has you either painting in a bridge to allow another character to cross a river of lava. If you paint in the bridge, you'll be rewarded, but if you decide to go for the tempting treasure chest up on that nearby ledge, you'll accidentally break the rope the character's hanging from and drop him into the lava, causing all of the other NPCs in the area to shun you - there's no going back. Another example - whether one certain character actually becomes a villain later on the story is purely dependent on your gameplay choices. If they keep on the straight and narrow, though, you'll find a decent story and some gorgeously orchestrated classic-Disney-style musical numbers. If I have to complain, I'd say make sure you play with your kid as Oswald in co-op mode, as having the computer control him is not a good idea; the game often decides you'd rather watch Oswald throw himself off a cliff than shock a terminal you need in order to progress. Violence is limited to cartoon slapstick, though Oswald does basically carry a tazer (in the guise of a remote control) around with him which he uses to electrify machines, and, if the player chooses to do so, other people. The inkblot creatures and the robotic monsters that Mickey and Oswald fight seem scary at first, but a quick blast of paint turns them friendly. One more point: make sure your kid plays with someone who is good at interpreting unhelpful comments. There is many a moment when you're stuck in a maze room and all your gremlin helper, Gus, can offer as a hint is a vague "go over there" - this will undoubtedly leave many kids frustrated. As far as controls go, I'd opt for the Wii version purely because the Wiimote allows for better aiming when you're firing paint - the thumbsticks on the Wii U, PS3 and XBox 360 just don't cut it. Visually, the game's a joy - every inch is dripping with pure Disney magic, and the characters, who are now fully voiced, sound like they should and offer more depth to an otherwise somewhat boring experience. If you're prepared to overlook its shortcomings, though, you'll find something to enjoy in Epic Mickey 2 - just watch it with kids under 8, as there's some potentially disturbing stuff in here. Also, kudos to whoever decided to make this a musical - the songs are annoyingly catchy!

This title has:

Great messages
Great role models
Too much violence

Is It Any Good?

Our review:
Parents say (2):
Kids say (7):

Pity the heartless soul who doesn't want to love this game. Its lush and beautiful cartoon world is filled with nostalgia for older players and fresh animated wonders for younger ones. It is an ode to all things Disney. What's more, it attempts to bring more to the arena of kids' games than just unthinking, reflexive action. It wants kids to think about what they do, how they want to do it, and what the results of their actions might be. It's a game of immense potential.

Which makes it all the sadder that it fails in so many ways. Players aren't provided nearly enough direction in many of the game's puzzles, which lack meaningful visual clues and audio cues. As a result, you're often left wandering in a frustrating search for something that will let you progress. And Oswald, poor Oswald, is a bit of a dummy. If he's not under the control of a player, the computer will have him do all sorts of silly things -- fall off ledges, use his propeller ears for seemingly no reason -- while you wait for him to catch up and perform some necessary tandem action. It's a shame solo players can't just switch to Oswald as needed. Put simply, this game just never finds that ol' Disney magic.

Game Details

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