What parents need to know
Parents Need to Know
Parents need to know that Dungeon Defenders Eternity is a downloadable fantasy video game that blends tower defense with a role-playing experience. Players pick one of several character classes with customizable weapons and gear, fending off waves of enemies while protecting a special gem located in the center of a map. Players use weapons from swords to crossbows to pummel enemies, as well as set traps and towers to fire projectiles.
What's it about?
DUNGEON DEFENDERS ETERNITY takes place in the land of Etheria as players protect the region from the Old Ones' army. You choose from one of 12 character classes (such as squire or apprentice) and select missions from a hub set inside a tavern. Missions require players to defend a special gem from waves of oncoming enemies, including archers, goblins, and dragons. Each stage starts by setting up defensive obstacles such as blockades to hamper the monsters' progress. When the combat portion of the game starts, you strike enemies with hand-to-hand weapons or magical powers. Successful defense will earn gamers treasure that they can use to bolster their skills.
Is it any good?
Dungeon Defenders Eternity is a solid mashup with a healthy selection of classes, gear, and weapons to customize your character. Creating the best strategy for clearing stages of enemies is fun. Class types are diverse, allowing players to choose the style of play that best suits them. There's also great synergy with these classes as players combine spells, weapons, and abilities to safeguard the area and defeat enemies in the shortest time possible. Joining matches is fairly straightforward, and players have the option to tackle missions alone, although some classes are better suited to solo play than others.
The user interface is this game's weakest feature. It's confusing and challenging. There's also the lack of a proper tutorial to help players get up to speed faster. Players will likely spend a lot of their time just learning the basics of the game and navigating the cumbersome interface before they really start to have fun. If players sink time into Dungeon Defenders Eternity, they'll have a good time; it's just a shame that some of the game design will keep a lot of players away before they start to fully enjoy it.
Families can talk about...
Families can talk about the two game types represented in Dungeon Defenders: tower defense and role playing. What makes each one entertaining?
Talk about the use of in-game purchases. Should games include features like this? What are examples of games that do a good job of implementing in-game purchases?