Eye Toy: Antigrav

Game review by
Jinny Gudmundsen, Common Sense Media
Eye Toy: Antigrav Game Poster Image
Kids become part of active, high-flying game.

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The parents' guide to what's in this game.

Positive Messages

Some of the female riders are scantily clad, but covered.

Drinking, Drugs & Smoking

What parents need to know

Parents need to know that this neat game requires kids to move their bodies to control their onscreen characters. Some of the clothing worn by the female hoverboarders is a little skimpy, so it might not be appropriate for younger kids.

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What's it about?

In this futuristic hoverboarding game, when a kid leans left, so does her game character, and when she raises an arm, the character does too. All this magic happens because of special motion-tracking and body-recognition technology developed for the Eye Toy, a video camera peripheral for PlayStation 2, which comes packaged with EYE TOY: ANTIGRAV. Players blast into the sky to explore five futuristic worlds where they race for speed or style. In speed mode, players compete against three racers controlled by the game's artificial intelligence; in style mode, they earn points by performing tricks.

The Eye Toy camera tracks the motion of the player's head and arms and transfers them to the onscreen character. The player's body movements control how well the character can ride a hoverboard. The game also offers a multiplayer mode in which the player races against the \"ghost\" image of the other player who has already performed.

Is it any good?

Teen testers loved the complex set of rails, ramps, and jump pads that launched them into the skies. The better they cut the air, the more bonus items they unlocked, including new hoverboards and characters.

Overall, Eye Toy: Antigrav breaks new ground in interactivity because of the way body movements translate into gameplay. You actually feel like you're flying on a hoverboard.

Talk to your kids about ...

  • Families can talk about the thrill of playing this game. Do you actually feel like you're defying gravity? Do the athletic movements feel realistic despite the fantastic settings?

Game details

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