A lot or a little?
The parents' guide to what's in this game.
What parents need to know
Parents need to know that Hotel Heat is a fun and engaging learning game designed to teach the basics of thermodynamics and heat transfer. Players act as a hotel manager and must assign guests to rooms that match the temperatures guests request. It's limited in scope, however, so expect only 15 to 30 minutes of play and a basic primer on the learning content. It's primarily designed for classroom use, so there's no inappropriate content or violence.
What's it about?
HOTEL HEAT has students playing the role of a hotel manager trying to keep the temperature of rooms just right. It's the player's job to use the laws of thermodynamics and heat transfer to adjust the heating system to each guest's liking. Students who keep their guests through the night earn enough money to continue to the next level. If too many guests get fed up and leave, students must repeat the level and move heat more effectively throughout the building until each guest is satisfied.
Is it any good?
It's a quirky game that embeds learning about heat in the unique context of a busy hotel with finicky guests. Learners of all ages will enjoy the hectic, frustrating, and fun process of keeping all their guests happy. Although learning is at the center of the game, it's limited. Kids likely will enjoy and learn from the first 15- to 30-minute play session but may not have much interest in returning.
Talk to your kids about ...
Families can discuss how kids see the scientific concepts from the game reflected in their daily lives. When have you felt or observed heat rising?
Families can discuss the type of heating and/or cooling systems in their homes and how they work. How could they be more efficient?
Families can explore new green, low-impact heating and cooling technologies and LEED systems.
- Platforms: Linux, Mac, Windows
- Subjects: Language & Reading: following directions
Science: energy, physics
- Skills: Thinking & Reasoning: applying information, decision-making, hypothesis-testing
Tech Skills: using and applying technology
- Price: $1.34 yearly per home, $12.00 yearly per class
- Pricing structure: Paid
- Available online? Not available online
- Developer: Filament Games
- Release date: October 1, 2013
- Genre: Educational
- ESRB rating: NR for N/A
- Last updated: November 11, 2020
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Common Sense Media's unbiased ratings are created by expert reviewers and aren't influenced by the product's creators or by any of our funders, affiliates, or partners.