A Lot or a Little?
What you will—and won't—find in this game.
Because the story here is oddly and sometimes poorly presented, it's sometimes hard to see that Jak and Daxter work together for the greater good and help to save the world. Even when Jak becomes dark, you know that down the line by the game's end, the hero will prevail.
Positive Role Models
While the characters are cranky, mocking, and sometimes evil, they do get through the worst of times as a team that uses humor when situations seem hopeless.
Ease of Play
There are problems with this game that keep you from seeing a true depth of field. Also, you might have trouble aiming your weapon via the analog stick (often troubling with PSP games). Finally, there are camera issues as well that hinder a fully enjoyable experience.
Violence & Scariness
Violence is presented with splashes of light, but no blood. There is a variety of weapons, from lasers to sci-fi shotguns, that do different kinds of damage. However, no blood is ever seen. When Jak dies (and the player returns to the last checkpoint), he often lets out a mournful moan.
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Sex, Romance & Nudity
You'll hear some references to sex, of the wink-wink, nudge-nudge variety. One female character "entertains" a male character, for instance.
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You'll hear words of the 'damn' variety, but no worse. There is also a lot crude humor including butt jokes and the like, but nothing too salacious. It's mainly dialogue including phrases like "exit through the rear."
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Parents Need to Know
Parents need to know that playing Jak and Daxter: The Lost Frontier can be a frustrating experience because it doesn't feel truly finished. Aiming weapons is often annoying. The lack of depth perception leads you to die a lot. While the violence isn't a major issue as enemies die with a flash of light (and with no blood), the game design is. Within this confusing story are some mild cussing and sexual references of the double-entendre type.
Is It Any Good?
Although it's somewhat repetitive, the best portion of the game happens in the air during dogfights in planes. There, you don't deal with the same confounding issues you deal with on the ground in this platformer. You can unlock as many as five planes and customize them with weaponry as well.
This could have been a worthy addition to the Jak & Daxter series. Unfortunately, the game doesn’t feel finished. The camera sometimes doesn’t work, yielding a skewed vision of this world, and sadly prohibiting visual clarity in game play. And the necessary feel for 3-D in this semi-realistic world isn’t there. When you jump from area to area, there’s no feel of depth. So, for instance, you fall, die with a gasp, and have to start again. Plus, the Dark Daxter levels suffer from inane dialog which is supposed to be humorous but is not. Dark Daxter isn't evil; he's just boring. That’s too bad because there’s steampunk-like flight on crazy airborne vehicles, the thrilling change to an evil, fanged Jak after he takes Dark Eco, and a variety of sci-fi weapons to explore. If they had spent more time on the game, this frontier wouldn’t have been so lost.
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