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A Lot or a Little?
What you will—and won't—find in this game.
Good-guy fighter pilots defend the galaxy against evil aliens, robots. Suggests cooperation is key to overcoming difficult challenges.
Positive Role Models
Player's Mii avatar is a noble pilot. He/she doesn't talk, never tries to solve problems through means other than space combat, though his/her actions prove to be courageous, tenacious.
Ease of Play
Early missions can easily be completed with only one or two additional Mii avatar helpers, but later missions can be harder without more allies tagging along.
Violence & Scariness
Mii avatars in space pods shoot aliens, robots, ships with rockets, lasers, flames. Human Mii avatars don't get injured or killed when their ships are hit; they simply break off from the attack.
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Parents Need to Know
Parents need to know that Mii Force is a downloadable 3DS StreetPass game that relies on the handheld console's ability to wirelessly connect with other 3DS owners -- including strangers -- they pass on the street. Communication is limited to very short text greetings, but these messages could contain snippets of identifying information. Each time kids pass another 3DS owner, they receive an ally they can take into space combat missions that see Mii avatars in ships battling aliens and robots. There's no blood or gore; enemies disappear in flashes of light when hit, and defeated allies simply retreat from battle. The very basic narrative doesn't encourage players to dig into the morality or reasons behind the conflict, but it does promote the importance of cooperation when facing difficult challenges.
Is It Any Good?
Mii Force is probably the shortest and easiest of all the 3DS StreetPass games. Early missions are a piece of cake and can be restarted a couple of times with each new batch of Mii avatars. Even later missions aren't very hard to beat if you can manage to take five or 10 allies along for the ride. Since there are only 15 missions, kids could conceivably finish Mii Force in a couple of weeks.
It'll take a lot longer to meet special objectives for each mission, such as collecting the five diamond-like gems scattered around each map or not losing any ships, but the action -- which involves nothing more complex than slow movement, aiming, and firing -- is unlikely to keep many players interested much past beating the final boss. The lure of earning more impressive "reputations" -- unlockable call signs that other players can see on leaderboards -- to impress friends is probably a better reason to keep playing, but it's still not enough. It's moderately fun while it lasts, but Mii Force simply hasn't the staying power of other StreetPass games.
Did we miss something on diversity?
Research shows a connection between kids' healthy self-esteem and positive portrayals in media. That's why we've added a new "Diverse Representations" section to our reviews that will be rolling out on an ongoing basis. You can help us help kids by suggesting a diversity update.