A Lot or a Little?
What you will—and won't—find in this game.
A story about good versus evil, you guide a brave young mouse, Quill, to face off against a malevolent threat and save this world. The game reinforces the notion that you don't need to be big and strong to be a hero.
Positive Role Models
Technically, the player is a faceless character named the Reader, who guides Quill, a young female mouse, on this epic narrative adventure (rather than you being Quill herself). While there is nothing known about the Reader, Quill is a noble and brave mouse who saved her uncle in the first game, and continues to stand up against evil and vows to save the land from it in this sequel. While Quill engages in combat, it's out of necessity as she is defending herself.
Ease of Play
Some virtual reality (VR) titles can be difficult to learn, but Moss: Book II is not one of them. As the Reader, you will move a cursor where you want Quill to go, and have her interact with objects by clicking on them. That said, some of the platforming and puzzle-solving is more challenging than in the original Moss.
Violence & Scariness
It's not graphic or gory, but Moss: Book II does contain fantasy violence, as Quill can wield weapons, like a sword or giant hammer, and attack enemies to stay alive. Sometimes, a greenish fluid can be seen around a fallen creature, to imply blood. But this is cartoon-like and fantastical, and the combat against critters isn't realistic.
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Products & Purchases
This is a sequel to 2018's Moss.
Parents Need to Know
Parents need to know that Moss: Book II is a downloadable virtual reality adventure for Meta Quest II and PlayStation VR headsets. This is the sequel to 2018's hit Moss. The adventure contains some fantasy violence. A young mouse, Quill, will use weapons (hammer, sword), to destroy creatures (and boss characters) that threaten her. After they're defeated, you might see some greenish fluid, but combat is not graphic or gory. Otherwise, there's no inappropriate content in the game.
Is It Any Good?
This adventure lives up to its impressive predecessor -- if not surpassing it -- in all departments. While the story may not blow you away, Moss: Book II is is more of an emotional tale, which makes up for it. It's also longer than the original Moss, at about 5 or 6 hours, plus there are secrets to look for to add to the replayability. Thankfully, the Legend of Zelda-inspired puzzles and platforming challenges are also tougher than the first game, both of which force you to think through how to complete the level. But it's not too difficult either, so you won't feel like tossing the VR headset off out of frustration. Boss battles also require you to apply tactics, plus Quill now can change out weapons. Each weapon feels unique during combat, as the attacks, combos, and speed changes for each item (and some enemies will only take damage from a specific weapon).
This gear can also be used to interact with the environment in different ways, which is key as the puzzles get tougher over time. (Pro tip: Without spoiling anything, you may see something to interact with that's far from Quill or requires some thought on how to reach the area, but as the "Reader" you may even be able to touch it yourself, so try that first!). From a production standpoint, Moss: Book II looks and sounds great, too, but some visuals could've been sharper. If you like adventure games, be sure to download Moss: Book II for a memorable ride. It's well worth the price of admission.
Did we miss something on diversity?
Research shows a connection between kids' healthy self-esteem and positive portrayals in media. That's why we've added a new "Diverse Representations" section to our reviews that will be rolling out on an ongoing basis. You can help us help kids by suggesting a diversity update.