Parents' Guide to

Nanovor

By Carolyn Koh, Common Sense Media Reviewer

age 7+

Online battle game is free to play but costs to upgrade.

Game Windows 2009
Nanovor Poster Image

A Lot or a Little?

What you will—and won't—find in this game.

Community Reviews

age 7+

Based on 4 parent reviews

age 6+

No controls over who signs up

Nanovor lets kids sign up to play this game without parents' permission. Some kid -- I have no idea who -- hijacked my e-mail account months ago and is giving it out as his parents' e-mail. I keep canceling the account, but Nanovor lets his reopen the account with my e-mail over and over and over, even after I repeatedly explained the situation to them. Not only do they not require that the parents verify the e-mail, Nanovor doesn't even require that the e-mail be active; if messages to it bounce back, Nanovor doesn't cancel the child's account. It's a good thing the content on this site is mild, because there are absolutely no controls on it.
age 5+

give it to mature 6 year olds or older!!!

good game nanovors can slice each other where blood and gore come out . blood is green goop so its not to bad except you can slice peoples heads off(again there head disenegrates and goo comes out)very amusing.

This title has:

Too much violence
Great role models

Is It Any Good?

Our review:
Parents say: (4):
Kids say: Not yet rated

Nanovor is a fun turn-based online combat game which can be played with up to four other people. Similar in format to kids' trading card games, kids collect Nanovors, build a deck (called a swarm), and battle others by revealing the creatures in their swarm while taking turns. Depending on what creatures are brought out to play, kids need to think and strategize on the fly, deciding which creature to play next or if they should use one turn to boost the power for a much more powerful attack in the next turn.

Kids will use logic in evolving their Nanover into more powerful versions by playing a Master-mind like code breaking game using three colors of Energy Modules. Energy modules are only used up on success in battle. The Free Game provides you with a certain number of Nanovor and Energy Modules, but thereafter, Nanovor and Energy Modules have to be purchased with real cash either through online transactions, expansion packs, or retail packages.

Online interaction: Targeted towards children 7 to 12, the game has chat via drop-down menu-driven choices and parents control how often and how much their children are allowed to interact with others online. By default, trading is set to "Off" until parents allow it.

Game Details

  • Platform: Windows
  • Pricing structure: Free
  • Available online?: Available online
  • Publisher: Smith & Tinker
  • Release date: August 3, 2009
  • Genre: Strategy
  • ESRB rating: NR for Not rated
  • Last updated: August 31, 2016

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