Nanovor

Common Sense Media says

Online battle game is free to play but costs to upgrade.

Age(i)

2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17

Quality(i)

 

What parents need to know

Positive messages

The game contains solidly positive messages which stress team play and portray the field of Science as "not nerdy" in high school.

Positive role models

Excellent role models in the "good guys" who are inquisitive students and their supportive Science teacher.  Even the "bad guys" -- their rivals -- excel in their science classes as well as extra-curricular activities.

Ease of play

The game is easy to get into with online tutorials and voice-over help.

Violence & scariness

Fantasy creatures made out of silicon battle each other, "die" into a pile of silicon dust but are ressurected when electricity runs through them.

Language

Some use of name-calling language like "knuckle-head" ; "stupid" and "jerk."

Consumerism

A "velvet rope"-type game. The base game is free to download and play.  Expansion packs offering new creatures will be released 3 times a year and cost $1.75. Items required to make your characters stronger will have to be bought as well. Gift cards will be available in major department stores. A hand-held toy for offline play will be available in October 2009 for $49.99. There is also comic book tie-ins.

Parents Need to Know

Parents need to know that this turn-based combat game is free-to-play online but will later release expansion packs that will cost $1.75 each. Also driving traffic to this game is a regular Friday web-cartoon, a comic book, and a handheld toy which will be available in Fall 2009. The game alludes to evolutionary theory where Nanovor are nanoscopic creatures hundreds of times smaller than dust-mites. They are silicon-based creatures that live in high temperatures, electricity is their life force, and they live to fight, so there is some violence in the game. However, kids direct the battles between the Nanover, but don't actually inflict the damage. Defeated Nanover dissolve into dust.

Parents say

Kids say

Not yet rated
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What's it about?

In NANOVER, Lucas Nelson, a student at Hanover High, discovers a nanoscopic world inside his computer while researching dust-mites. These silicon-based creatures, which are many times smaller than dust-mites, live to battle and fight to live, their life force sustained by electricity. Lucas' Science Teacher names them Nanovor and with his assistance, Lucas creates a device he called a Nanoscope with which to collect and evolve these creatures. The secret is too good not to share and soon his best friends are also collecting the creatures and they let the Nanovor battle each other in turn-based gameplay. Lucas and his friends have rivals who discover what they are up to and the story plays out much like any Saturday morning cartoon with a web-movies released regularly.

Is it any good?

QUALITY
 

Nanovor is a fun turn-based online combat game which can be played with up to four other people. Similar in format to kids' trading card games, kids collect Nanovors, build a deck (called a swarm), and battle others by revealing the creatures in their swarm while taking turns. Depending on what creatures are brought out to play, kids need to think and strategize on the fly, deciding which creature to play next or if they should use one turn to boost the power for a much more powerful attack in the next turn.

Kids will use logic in evolving their Nanover into more powerful versions by playing a Master-mind like code breaking game using three colors of Energy Modules. Energy modules are only used up on success in battle. The Free Game provides you with a certain number of Nanovor and Energy Modules, but thereafter, Nanovor and Energy Modules have to be purchased with real cash either through online transactions, expansion packs, or retail packages.

Online interaction: Targeted towards children 7 to 12, the game has chat via  drop-down menu-driven choices and parents control how often and how much their children are allowed to interact with others online.  By default, trading is set to "Off" until parents allow it.

Families can talk about...

  • Families can explore science with their kids. What is nanotechnology?  Is it possible that there are creatures much smaller than dust mites? Could living creatures be based on Silicon instead of Carbon?  What is evolution?

  • Families can also talk about online consumerism. Games are costly to make. Some game makers, like those that created Nanover, provide some content for free to give players a taste of the game. If players want more out of the game, they have to pay for it via micro-transactions -- the buying of items for small amounts of money. How do you feel about this kind of marketing? Would you rather just pay for the game upfront?

Game details

Platforms:Windows
Price:Free
Pricing structure:Free
Available online?Not available online
Developer:Smith & Tinker
Release date:August 3, 2009
Genre:Strategy
ESRB rating:NR for Not rated (Windows)

This review of Nanovor was written by

Common Sense Media's unbiased ratings are conducted by expert reviewers and aren't influenced by the product's creators or by any of our funders, affiliates, or partners.

About our rating system

  • ON: Content is age-appropriate for kids this age.
  • PAUSE: Know your child; some content may not be right for some kids.
  • OFF: Not age-appropriate for kids this age.
  • NOT FOR KIDS: Not appropriate for kids of any age.

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Quality

Our star rating assesses the media's overall quality.

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Learning ratings

  • Best: Really engaging; great learning approach.
  • Very Good: Engaging; good learning approach.
  • Good: Pretty engaging; good learning approach.
  • Fair: Somewhat engaging; OK learning approach.
  • Not for Learning: Not recommended for learning.
  • Not for Kids: Not age-appropriate for kids; not recommended for learning.

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What parents and kids say

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Adult Written bynothappyintexas October 9, 2010
AGE
6
QUALITY
 

No controls over who signs up

Nanovor lets kids sign up to play this game without parents' permission. Some kid -- I have no idea who -- hijacked my e-mail account months ago and is giving it out as his parents' e-mail. I keep canceling the account, but Nanovor lets his reopen the account with my e-mail over and over and over, even after I repeatedly explained the situation to them. Not only do they not require that the parents verify the e-mail, Nanovor doesn't even require that the e-mail be active; if messages to it bounce back, Nanovor doesn't cancel the child's account. It's a good thing the content on this site is mild, because there are absolutely no controls on it.
What other families should know
Safety and privacy concerns
Safety and privacy concerns
Parent of a 14 year old Written byjacob0929 September 4, 2009
AGE
7
QUALITY
 

bloody and gory

very violent for kids game its bloody too
What other families should know
Too much violence
Parent of a 9 year old Written byfuzzy999999 February 21, 2010
AGE
5
QUALITY
 

give it to mature 6 year olds or older!!!

good game nanovors can slice each other where blood and gore come out . blood is green goop so its not to bad except you can slice peoples heads off(again there head disenegrates and goo comes out)very amusing.
What other families should know
Too much violence
Great role models

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