Parents' Guide to

Nidhogg 2

By David Wolinsky, Common Sense Media Reviewer

age 13+

Vivid multiplayer game provides hours of surreal action.

Game Mac , PlayStation 4 , Windows 2017
Nidhogg 2 Poster Image

A Lot or a Little?

What you will—and won't—find in this game.

Community Reviews

age 18+

Based on 1 parent review

age 18+

Gratuitous violence and superfluous displays of horrific gore

Consumers need to know that while this masterfully created 2D fighting game is fun and has nice cartoony aesthetics, it is absolutely not for kids. Many attacks results in over the top displays of blood and organs getten strewn across the playing field, with blood being permanent. Your character can stop on the opponent's head repeatedly resulting in a complete mush with brains and blood literally exploding out. Other attacks include stabbing with extreme blood spray, slashing resulting in organs protruding out and and many other attacks that will shock the average gamer. Not to mention the disembowelled and disfigured corpses hanging in some maps which will make your stomach churn. Overall, if you are an adult and can handle extreme cartoon gore than you'll enjoy this game.

Is It Any Good?

Our review:
Parents say (1 ):
Kids say (2 ):

This action game improves on the gameplay of the original by adding new levels, weapons, and challenges for players to explore. The tough thing about games that rely on a single hook is that if it doesn't initially grab you, it's unlikely to even after you've spent a decent amount of time on it. Nidhogg 2 has the distinction of being the sequel to the popular 2014 local multiplayer game Nidhogg, and this new release is essentially a visual upgrade that adds a couple of new weapons, a bunch of new maps, and not much else. Devotees of the original will appreciate these additions, as Nidhogg's biggest drawback was its paltry amount of stages and its repetition. The sequel's new stages add a good degree of variety: It'll take a while to learn each map's sudden shifts in altitude, series of pits to leap over, and twists like conveyer belts. Really, it's playing against other people that helps make the Nidhogg series shine, and these levels provide new facets to the madcap insanity.

What makes the two-player matches so fun is how clunky but responsive the controls are. Your warrior bumbles around each arena, with gangly arms and legs bounding beneath them as though made of wobbly Jell-O. It's an odd contradiction in the games' controls, because every time you get stabbed, it was definitely your own fault in providing a breach in your defense. On top of the original fencing foil, there's now a dagger, a broadsword, and a bow and arrow. Each offer a slightly different flavor to fighting, and the height at which you hold your weapon adds a couple of other wrinkles to your strategy. All of this adds up to the sort of game where you must act and react at the same time. Not knowing what your opponent will do and how, or how vulnerable you are (a single hit can take you out), provides for endless hours of zany fun. The only real knock against this game is how one-note it can be: Once you've played your first match, there's nothing really new in store.

Game Details

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