Pokemon Mystery Dungeon: Gates to Infinity Game Poster Image

Pokemon Mystery Dungeon: Gates to Infinity



Become the monster to battle and explore in dungeon crawler.

What parents need to know

Educational value

Kids can learn about empathy, teamwork, friendship, and strategy in this simple dungeon crawler starring Nintendo's iconic pocket monsters. Each dungeon has its own little story, often accompanied by simple moral and social messages. Playing alone, kids will work out strategies for dealing with different enemies, and when working with other players, they’ll cooperate to more expediently clear dungeons. 

Positive messages

Most of the game is simply about fighting monsters. However, the Pokemon usually learn a simple lesson after each dungeon, such as not to give up or to be forgiving. 

Positive role models

The Pokemon here may fight a lot, but they're generally good little guys. Even some enemies end up changing their naughty ways once confronted by the game's kind and forgiving heroes. Kids could take away a lesson about being tolerant and sympathetic. 

Ease of play

Movement, selecting attacks, and navigating menus are all pretty straightforward. Kids as young as 7 can make their way through most dungeons with relative ease, assuming they read -- and heed -- the in-game instructions.

Violence & scariness

Pokemon battle each other using attacks with names like "scratch," "water gun," and "sting." Players will see the tiny cartoonish creatures jump, spin around, and swipe, accompanied by simple effects such as splashes of water or flashes of light. Damage is represented by a loss of hit points. Losers don't die and aren't seriously injured, but instead simply faint.

Not applicable

This game is part of Nintendo's popular and ubiquitous Pokemon franchise, which includes games, shows, movies, toys, and collectibles.

Parents Need to Know

Parents need to know that Pokemon Mystery Dungeon: Gates to Infinity is unlike traditional Pokemon games in that players actually play as Pokemon rather than collect them. That means it's the player's character doing the fighting, not a pet commanded by the player. What's more, these Pokemon talk and have vibrant personalities. Some are mean and do bad things, but most are good and honorable and looking for ways to help their fellow pocket monsters -- even those who are misbehaving. 

Parents say

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What's it about?

Rather than taking on the role of a trainer who collects monsters, trains them, and pits them in battle against other monsters, POKEMON MYSTERY DUNGEON: GATES TO INFINITY has players taking on the roles of the Pokemon themselves. They wander freely around towns without a master, talk to one another, and go on adventures together, exploring large, winding, randomly generated dungeons, each with its own story. Players can also find additional dungeons in the real world by using the 3DS's camera to scan objects in their immediate environment, creating gateways to new locations. Up to four players can go on quests together via a local network.

Is it any good?


Nintendo has done a good job of subtly exploiting of some of the 3DS' more interesting features here, including scanning objects to create to new dungeons and using Street Pass to anonymously swap "reviver" seeds with other players that can come in handy in a pinch. And the Pokemon themselves are as cute as ever, thanks not only to their adorable designs but also their generous and noble little personalities.

Sadly, the action grows monotonous pretty quickly. The randomly generated dungeons are visually bland and chore-like to explore, and combat lacks strategy and spectacle. It's just the same corridors in different configurations, the same battles with only minor differences in attack types. Pokemon addicts may stick with it until the end, but casual fans will likely lose interest before too long.

Families can talk about...

  • Families can talk about emotions and forgiveness. Have you ever forgiven someone who has done something mean to you? How did it make you feel? How did it make them feel?

  • Families can also discuss the difference between being a combatant and commanding a battle. Is one role more important than the other? If the conflict is morally dubious, is one more culpable than the other?

  • How does your family go about choosing video games? Here are some tips that can help.

Game details

Platforms:Nintendo 3DS
Subjects:Hobbies: collecting
Language & Reading: reading
Skills:Emotional Development: empathy
Communication: friendship building
Thinking & Reasoning: strategy
Available online?Not available online
Release date:March 24, 2013
ESRB rating:E for Mild Cartoon Violence

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Teen, 15 years old Written byMasked Anonymoose June 13, 2013

A rather easygoing game as opposed to the former releases

As a rather avid Pokemon player, I don't really believe this game is all that great. In all honesty this game just doesn't feel like it has any real good values. First off, getting through the dialogue is like trying to eat soup with a knife. It goes rather slow, and isn't too enjoyable whenever any of the main characters reiterate something that's already been said. For example, during one cut-scene, a character literally repeats the same line about five to six times in a semi-humorous manner. I do understand that humor is a good value in gaming, repetition doesn't usually cope so well with most gamers as it does with the minority of gamers. Another problem this game suffers from is the new ability to level up moves. This sounds ingenious on paper, but in reality this makes the characters go from zero to hero within about less than an hour of game time. I'm not kidding, at level 20 my character can actually defeat most enemies in about one hit even if the move I use is ineffective. They really toned down the difficulty too and healing items of all sorts can be found just about anywhere which makes this much more simplistic, and better for the younger audience, but it takes away some of the educational value. All in all, it's an okay game for younger children, but I don't recommend it to any gamers looking for a challenge.
What other families should know
Great messages
Great role models
Easy to play/use
Kid, 11 years old May 19, 2014

All New Dungeon

This game is your typical Pokemon Mystery Dungeon game, just like the others, only you can CHOOSE which Pokemon you want to be and not entering in your personalities like in the previous games, and the other difference is it is not made out of pixels, and is now 3D graphics. Also, a legendary Pokemon named Virizion, and she is very mean to Dunsparce, a Pokemon based off of a snake. Really good game, though.
What other families should know
Easy to play/use
Too much violence


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