Red Dead 2 is hard to review thanks to the fact that it's SO. BIG. There's so much stuff in this game I really think it was impossible for it to get a perfect rating out of me because to keep up consistent quality throughout this sixty hour behemoth of a game would be a feat of video game making genius heretofore unheard of. That being said, the amount of quality that it DOES manage to spread across the whole game is frankly stunning, and it is more than worth its price tag. Technical aspects such as graphics (jaw dropping) gameplay (hugely satisfying) and sound design (immersive) are nothing less than stellar. The world is fully realized, the animations are (mostly) seamless, and Rockstar made the very smart move of peppering the roads with random encounters to keep long horse rides from getting boring. However not every aspect of the technology is revolutionary. A couple of the new systems are annoying, especially the food one wherein you must watch your weight by eating regularly but there's no way of telling when Arthur is hungry, so you're forced to just guess and randomly eat stuff in the hopes it'll all balance out. The story dips in quality in chapter five, and the epilogue is quite simply boring. All of these issues, though, are blown out of the water by the bulk of the story. Character development is methodical and beautiful, the tale of loneliness, morality, and loyalty is expertly woven. The characters are vibrant and complex, and you will be on the edge of your seat, even through the less than stellar parts you'll be compelled to keep playing just to see what happens. Honestly, there's so much more to talk about in this game because it's so big: the sidequests, themes, combat, traversal, clothing, there's so much stuff one review could never encapsulate all that this game is so I've tried to keep it down to what really stood out to me as good and bad. The language is a little rough and there's some innuendo, but the violence is surprisingly tame. There's blood, sure, but nothing graphic (unless you shoot someone in the head with a shotgun), to be honest, if anything's going to keep younger teens to tweens from playing it it would be the themes, which are heavy and dark. Even aside from that there is still stuff to love in this game, it's got a little something for everyone and is well worth your time thanks to its technical and storytelling successes that outweigh their failures.
This title contains:
Violence & scariness