Skylanders SuperChargers

Game review by
Chad Sapieha, Common Sense Media
Skylanders SuperChargers Game Poster Image
Fun (and expensive) fantasy action game with cartoon combat.

Parents say

age 8+
Based on 2 reviews

Kids say

age 8+
Based on 6 reviews

A lot or a little?

The parents' guide to what's in this game.

Educational Value

Kids can learn about strategy and puzzle solving in this fun and imaginative action-adventure game. Combat, especially on harder difficulties, gets players thinking strategically by having to work out which element and type of Skylander would be most useful for a given situation. Kids also will need to devise and deploy tactics when picking cards to play in Skystones while also figuring out the best paths for little gremlins to take in simple lock puzzle mini-games. It never dives very deeply into any area of learning, but there are several points where Skylanders SuperChargers becomes more than a button-mashing action game.

Positive Messages

Good-vs.-evil plot; most of the game is about using brute (albeit cartoonish) force to overwhelm enemies. 

Positive Role Models & Representations

The Skylanders may have an unhealthy obsession with fighting, but their goals -- rescuing prisoners, helping folks in need, restoring peace, justice to Skylands -- are reliably on the side of right.

Ease of Play

Vehicle controls may take time to master, especially when piloting in arenas, but most everything else is simple, intuitive. Four difficulty levels ensure players of all skill levels suitably challenged.

Violence

Skylanders use guns, melee weapons, claws, vehicle-mounted weapons such as missiles in cartoonish fights against nonhuman enemies. Foes fall, disappear in a flash of light when defeated. Skylanders never die, instead get knocked out, forced to rest before rejoining battle.

Sex
Language
Consumerism

Players encouraged to purchase additional character, vehicle toys to unlock content. Collecting all available toys would cost hundreds of dollars, but most locked content -- including many arenas in levels -- can be accessed with two additional vehicles. Given collectible nature (and frequent toy preview clips that pop up), kids are likely to want extras.

Drinking, Drugs & Smoking

What parents need to know

Parents need to know that Skylanders SuperChargers is a toys-to-life game in which real-world toys -- character figurines and vehicles -- are transported into and become playable within a digital realm. Families interested in collecting all the toys associated with this game would need to spend hundreds of dollars, though only a couple of extra vehicle toys -- a watercraft and an airship -- are necessary to access a big chunk of the locked content. Action is largely the same as in previous Skylanders games, with fantasy creatures engaging in cartoonish battles using guns, melee weapons, their claws, and, for the first time, vehicle-mounted weapons such as missiles. Skylanders never die (they just need to rest), and defeated enemies disappear in a burst of light. Parents should note that this is the first Skylanders game to support online play with voice chat. But kids can only connect with players on their friends list (which means no strangers, unless they were originally met and befriended in another online game). Parents can opt to switch off online functionality altogether.

User Reviews

  • Parents say
  • Kids say
Parent of a 8, 12, and 16 year old Written by[email protected] April 12, 2016

Only one bad thing

Great SKY LANDERS!!!!! Only one bad thing. Getting the sky landers.
Adult Written bynanofrostbite March 14, 2016

ok

its good but later you gave up on them the prices are expensice and does not teach anything but ok but becareful if you on a wild dogs they can break them easy.... Continue reading
Teen, 16 years old Written byktr2004 January 8, 2016

Sigh

The Previous Ones Were Fun. But This Is Just Disappointing. The Racing Aspect Of The Game Is Fun However The Campaign Lacks A Good Storyline. Also, The Skylande... Continue reading
Kid, 9 years old November 30, 2015

dont bother

i bought it and thought it was good but i was wrong and they stole amibos

What's it about?

The fifth game in Activision's popular toys-to-life series, SKYLANDERS SUPERCHARGERS adds to its growing collection of Skylanders toy characters -- all of which are compatible with the new game -- a set of 20 vehicles, each with its own matching Skylander to collect. The starter pack (two characters, one vehicle, and a new portal) has everything players need to work through the entire story, where long-time series villain Kaos has kidnapped many of Skylands' most prominent personalities before basically taking over the world. Toys sold separately -- 18 characters, 19 vehicles -- will grant access to additional challenges and certain areas within the campaign, as well as special "supercharger" upgrades if you pair the right vehicle with the right Skylander. There also are new opportunities to drive, fly, and boat around while targeting enemies and hunting down collectibles that can be used to upgrade and modify your rides. Vehicles also can be used to enter a variety of Mario Kart-style races set on a variety of land, sea, and air tracks. Finally, online play -- a first for the series -- lets kids play Skystones Overdrive (a card game), compete in races, and play co-op story missions with friends.

Is it any good?

Activision deserves credit for making each game in this series noticeably and meaningfully different from the last. The addition of vehicles in Skylanders SuperChargers doesn't only introduce a new set of fun toys (many of which are articulated -- another first for the series), it also provides new things for players to do. A lot of time will be spent bashing chompies, earning cash, and leveling up characters on foot, just as in other Skylanders games. And that's still a ton of fun. But an equal amount of time -- or perhaps more time, depending on how you play -- is spent in vehicles. The controls may be a little tricky to start (you'll switch between a standard racing-game scheme while on tracks and something closer to how the Skylanders themselves are controlled while in open arenas), but it doesn't take long to figure things out. And co-op play with vehicles is a blast, with one player driving and the other controlling weapons and powers. Plus, kids can switch positions whenever they like, keeping things nice and equitable.

The vehicles are such a strong new presence that they almost overshadow SuperChargers' more iterative upgrades, and there's plenty here. A new lock-picking puzzle game called Live Wire Locks that has players maneuvering little gremlins through pinball-like mazes is both funny and challenging, and building your deck in the Skystones card game is more fun than ever thanks to the new vehicle cards and the ability to play online against friends. On that subject, online play -- not only Skytones but racing and playing co-op campaign levels -- will be very handy for friends who want to play together even when they're apart. With Skylanders SuperChargers you'll likely come for the cool new toys and end up staying to enjoy all the other improvements in what turns out to be one of the best games the blockbuster toys-to-life series has yet produced.

Talk to your kids about ...

  • Families can talk about managing screen time. If you were given one hour to play through this game's lengthy missions, how would you choose to spend your time?

  • Families also can discuss making wise purchasing decisions. Assuming you can't collect every toy available for a game such as Skylanders SuperChargers, how do you choose which ones to buy? By evaluating what they unlock within the game and how they alter the experience? Or do you simply choose the ones that look most interesting?

Game details

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