
Sniper Elite VR
By David Chapman,
Common Sense Media Reviewer
Common Sense Media Reviewers
VR World War II shooter fails to hit its target.
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Sniper Elite VR
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What’s It About?
Steady your hands, steady your breath, aim carefully, and take the shot in SNIPER ELITE VR. As the first fully immersive, virtual reality entry in the popular Sniper Elite series, Sniper Elite VR puts you closer to the action than ever before as you fight back against the Nazi occupation of Italy at the height of World War II. Armed with an arsenal of period accurate weapons, including pistols, shotguns, grenades and more, it falls to you to sneak in, sabotage the Nazi plans, and help both Allied forces and the Italian Resistance regain the upper hand in your homeland. As an elite sniper, the most important tool in your arsenal is your rifle. Take up your position, slide the bolt in place, and use your scope to line up the target in your crosshairs. That's only half the job though, thanks to the game's realistic ballistic behavior. You'll need to calculate for wind, adjust for gravity, and find your focus before you can fire that perfect shot with unerring accuracy. Finally, you'll see all your hard work pay off and watch the bullet do its brutal damage in slow motion, courtesy of Sniper Elite's signature x-ray "kill cam", which has been rebuilt for VR.
Is It Any Good?
Virtual reality technology and gaming has come a long way, often crafting a believable and immersive experience that you can't any other way, but it has its limitations. Unfortunately, that feels like something Sniper Elite VR seemed to forget. Right out of the gate, the controls never feel quite right. The positioning of both hands while holding a rifle, your main spotlighted weapon, never comes across as natural. Pulling back and relocking the bolt after each shot or when reloading gets frustrating when trying to keep hold of the rifle with your offhand. While that can improve some with practice, using the rifle's scope is a different monster altogether.
For starters, trying to pull the virtual rifle up to view through the scope often requires locking your arms in an uncomfortable position. Then, in a completely counterintuitive move, you're expected to keep both eyes open while aiming through the scope. You see, VR headsets rely on sending different images to each eye independently in order to create its 3D immersive effect. Closing one eye to aim through a scope, as one would do in real life, throws off the entire environment. But looking through a telescopic lens designed for one eye using both also yanks the player out of any sense of realism. And after any extended amount of play, it's likely to just leave you with little more than a headache and a sense of disappointment.
Talk to Your Kids About ...
Families can talk about violence in video games. Is the impact of the violence in Sniper Elite VR affected by the over the top depictions of blood and gore in the game's kill cams? What difference does it make if the violence is in VR, bringing players even closer to the blood and gore? Would the impact be lessened if the blood and gore wasn't as vibrantly shown?
How has virtual reality evolved over the years? What can VR bring to entertainment, specifically gaming, that traditional platforms can't? In what ways might VR become even more immersive in the future?
Game Details
- Platforms: HTC Vive , Oculus Quest , Oculus Rift , PlayStation VR
- Pricing structure: Paid
- Available online?: Available online
- Publisher: Rebellion
- Release date: July 8, 2021
- Genre: First-Person Shooter
- Topics: History
- ESRB rating: M for Blood, Intense Violence, Language
- Last updated: January 13, 2022
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