SPOILERS IN THIS REVIEW
The goal of this game is to show the moral ambiguity that comes with war. 2K (the developer of said game) has definitely gotten it right. The gameplay is standard third-person shooter(I.E find cover, pop out of said cover and shoot any exposed insurgents), but the real focusing point of this game is the story. You play as Walker, a member of a three man Delta Force team sent in to a sand-stormed Dubai to find out what happened to "The Damned" 33rd Batallion, find any survivors, and find out what really happened to colonel John Konrad, the leader of the 33rd Batallion. This game prides itself on some of the choices that are presented throughout the game. In this game, there is no clear-cut right or wrong choice. For the sake of explaining the content, there will be spoilers ahead. At one point in the game, you are standing above someone pinned down by a truck, revolver in hand. You are given the choice to either walk away, and let the person die in agony, or further compromise your own morals by executing him. The whole point of the game is to show the moral ambiguity and hard choices that come with war, taking inspiration from the book "The Heart of Darkness". The way the story interacts with the player is quite amazing, making you actually feel bad for decisions that you didn't have any control over (*SPOILERS* there is one scene in particular that sticks out in my mind. At one point in the game, you arrive at an enemy encampment. You are then given the choice to either take the army head on, or use white phosphorus to take everyone out easily. The results are extremely graphic and will make you genuinely feel bad for a decision that you really did not have any choice but to make, as it is one of the most crucial points of the plot). It does character development extremely well, showing the breaking points of each of the soldiers, and their downward spiral towards insanity. Each decision is reviewed at the end of the game, and there are three different endings depending on what you did in crucial moments of the game. All that being said, if you are easily offended by language, this game is not for you. The language worsens as you play through the game (understandably, as the soldiers are forced to make harder decisions, and live with the consequences), to the point where almost every line you hear f--k or s--t. With all that, this game is definitely not for kids. It is an extremely graphic depiction of war, and probably should not be viewed by anyone under the age of 17.