A Lot or a Little?
What you will—and won't—find in this game.
Kids can learn very real information about what it's like to manage a farm. These concepts can be more broadly applied to any business or other aspects of life, such as managing a limited amount of resources, figuring out the best way to spend money, expanding their current resources, and managing their time as efficiently as possible. Substantial support is provided to help kids understand the necessity of this resource management, but it's up to them to determine the best way to apply this knowledge for their property. Story of Seasons provides a taste of farm life for kids without them having to leave their own homes.
Basic concept of being able to do anything you set your mind to is reinforced from the beginning.
Positive Role Models
Nearly everyone is a friendly, supportive ally who understands that working together is the best way for everyone to become successful.
Ease of Play
Easy to pick up and play. Gamers need to develop stronger strategies to maintain land deeper in the game.
Violence & Scariness
Players can read various stories separate from the main game, some containing violent passages such as, "After you killed her, you dragged her body to the balcony."
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Sex, Romance & Nudity
Infrequent flirtatious dialogue, such as saying a character has a "dynamite figure." Possible to get married, but no suggestive overtones.
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Drinking, Drugs & Smoking
Can harvest grapes, turn them into wine.
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Parents Need to Know
Parents need to know that Story of Seasons is a "farming simulation" game. The story revolves around players moving into a new town with the hopes of becoming the best farmer around. Players will learn how to manage their resources, turn a profit, and expand their farming footprint. Although outside the main context of the game, there are various stories that players can read through, some of which reference people being killed (though these stories never go into any explicit detail). Players are able to harvest grapes, which they can turn into wine if they want. However, it's treated no differently from any other crop or resource.
Is It Any Good?
Story of Seasons has done a masterful job of trying to reduce the tedious aspects of a farming simulation game. For example, players don't need to spend time harvesting crops one by one. They can tap a button to harvest entire batches. There also are various items that players can use to help crops grow faster, which adds an interesting strategic element to the experience and rewards players as they progress through the game. Story of Seasons also goes to great lengths to make selling the products as interesting as possible. Rather than just going to the same market over and over again, players are offered bonuses and increased markups for selling their produce to specific merchants on specific days. Though there are some odd stories outside the main plot that reference violence, these are voluntary stories that feel out of place; fortunately, they aren't required reading and can be skipped entirely at will. Overall, players will need to have patience to get through the beginning of the game, where the options are very limited and uninspired, but after they begin unlocking the more interesting aspects of the game, Story of Seasons blossoms into a peaceful, fun, and worthwhile experience.
Did we miss something on diversity?
Research shows a connection between kids' healthy self-esteem and positive portrayals in media. That's why we've added a new "Diverse Representations" section to our reviews that will be rolling out on an ongoing basis. You can help us help kids by suggesting a diversity update.