Subaeria

Game review by
Michael Lafferty, Common Sense Media
Subaeria Game Poster Image
Clever platform puzzler entertains with mild robot violence.

Parents say

No reviews yetAdd your rating

Kids say

No reviews yetAdd your rating

A lot or a little?

The parents' guide to what's in this game.

Positive Messages

Encouragement, themes of teamwork between the main character, his drone.

Positive Role Models & Representations

The player is the hero, must exhibit traits of bravery, take some risks to succeed, work through the levels. 

Ease of Play

Simple controls with easy menu navigation, but relies on a gamepad for controlling action.

Violence

Exploding robots abound, but no blood or combat involving main character; it's all robot against robot. Players can risk dying if they can't avoid being hit by robots' ranged attacks. 

Sex
Language
Consumerism
Drinking, Drugs & Smoking

What parents need to know

Parents need to know that Subaeria is a downloadable Rogue-like action-adventure puzzle-style game with platformer elements set in a dysfunctional underwater world teeming with robots. Players are accompanied only by their drone companion without weapons, so they need to be creative and figure out a way to lure enemy robots into a trap or fight each other. This is a top-down game, meaning the action is viewed from high above the world. The game also requires a gamepad for Windows, which is like a 360 controller but designed for the PC. The enemies usually die in explosions, but players need credits -- earned during gameplay -- to keep their health up or to continue if defeated (instead of starting from the beginning). 

User Reviews

  • Parents say
  • Kids say

There aren't any reviews yet. Be the first to review this title.

There aren't any reviews yet. Be the first to review this title.

What's it about?

In SUBAERIA, technology has taken over the underwater city of Subaeria, and if you want to survive, you must escape as quickly as possible. This game requires players to use their wits and drone companion to outsmart the robots that are dominating the city. The player has no weapons but must lure the enemy into traps or into fighting each other to progress to new levels. In addition, the game has platform elements -- rudimentary jumping skills are required -- and players can upgrade their drone's skills. There are four characters, each with his or her own story, which provides additional perspective on what caused the city's downfall.

Is it any good?

Combine a rogue-like action game with some unique puzzle concepts and you have a solid foundation for a good time. Subaeria is not without flaws, but the wry twists make for an entertaining and challenging concept -- especially where younger players might be concerned. First, the player has no weapons. The only tool is the player's brain and his or her drone. Players need to use strategy to manipulate the enemies into a variety of traps or get them to battle and destroy themselves. There are platforms to leap across and lasers to jump over in a colorful, bright world. Intersecting story lines with multiple characters also give the plot nice continuity.

Where Subaeria falters is in forcing a player to use a gamepad to navigate, simply because it's an added expense. It's understandable because both the player and the drone can be controlled separately. There's also a chance that dying requires a complete restart -- which might be frustrating for younger players. The game is easy to understand, but sometimes quick reflexes will save the day over the ability to slow things down and think through to winning solutions. These are minor complaints, though, and Subaeria's concept of no direct violence from the main character scores very big points. This is no run-'n'-gun or hack-'n'-slash; instead, it's a thoughtful action game that's a good fit for younger players. 

Talk to your kids about ...

  • Families can talk about violence in video games. What makes the violence in Subaeria different from that in many other games? Is it because it's robot against robot? Does the lack of realism make the violence OK?

  • Families can talk about what it might be like to live in an underwater city. What challenges would people face? What would be key to survival?

Game details

Themes & Topics

Browse titles with similar subject matter.

For kids who love puzzles

Our editors recommend

Common Sense Media's unbiased ratings are created by expert reviewers and aren't influenced by the product's creators or by any of our funders, affiliates, or partners.

See how we rate

About these links

Common Sense Media, a nonprofit organization, earns a small affiliate fee from Amazon or iTunes when you use our links to make a purchase. Thank you for your support.

Read more

Our ratings are based on child development best practices. We display the minimum age for which content is developmentally appropriate. The star rating reflects overall quality and learning potential.

Learn how we rate