A Lot or a Little?
What you will—and won't—find in this game.
Players are always on the side of good. They help out towns and individual characters as they work towards the eventual goal of defeating the evil One King. However, dialogue trees allow players to be a little rude to some characters. We can, for example, select responses that play down others' importance in battle or deny them praise. Also, the game explores the theme of determinism: do we have free will or don't we.
Violence & Scariness
The fantasy violence, which involves turn-based action in which player characters and monsters attack one another with swords, teeth, slime, claws, arrows, and magic, is graphically mild; there is no blood or gore, just flashes of light. Battles, however, are very frequent.
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Sex, Romance & Nudity
Some female characters wear mildly provocative, low-cut outfits.
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Slight profanity, including such words as "damn" and "bastard," is present in both text and voice dialogue.
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Products & Purchases
This game is part of Konami's prolific Suikoden series of role-playing games.
Drinking, Drugs & Smoking
Nothing is seen, but characters sometimes reference alcohol by, say, asking someone if he or she has been drinking.
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Parents Need to Know
Parents need to know that this game is somewhat tamer than earlier, slightly more mature entries in the prolific Suikoden franchise. The series' violence and sexuality has been toned down, and the narrative, while compelling, involves less in the way of death and tragedy than what was present in previous games. That said, be aware that there is some minor profanity, a few female characters show cleavage, and the game's battles, while not bloody or graphic, are frequent. The game has thought-provoking themes including determinism: are we in control of our future or not? There is a lot of reading required.
Is It Any Good?
There's a lot to like about this epic role-playing game. It sports gorgeous, hand-drawn backgrounds and dozens of high-quality anime cut-scenes. What's more, the characters who populate these scenes are generally quite likeable, thanks in no small part to the expertly penned dialogue they've been given. Plus, the game introduces some thought-provoking metaphysical themes concerning predeterminism and the possibility of infinite worlds. And with a story that lasts scores of hours, it provides excellent bang for your gaming buck.
Unfortunately, the action can grow tedious. The game's random battles, which start up every few seconds while exploring dungeons, aren't very challenging and become repetitive in short order, serving no more purpose than to let characters earn experience and find trade goods. Tierkries has high production values and a great story, but players who don't enjoy lengthy dungeon crawls would do well to sit this one out.
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Our Editors Recommend
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