The Charnel House Trilogy
By Neilie Johnson,
Common Sense Media Reviewer
Common Sense Media Reviewers
A disjointed, clunkily written, too-simple adventure.

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The Charnel House Trilogy
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What’s It About?
The Charnel House Trilogy is alternately about a slackerish young New Yorker and a troubled scholar who coincidentally set out on a midnight train to a mysterious place called Augur Peak. Both think they're taking a simple journey; neither suspects it will force them to confront their own worst fears.
Is It Any Good?
Playing The Charnel House Trilogy should be a terrifying experience. It's not, though, and the reasons are many, including clunky dialogue; contrived, boring design; and bad voice acting. Though it sometimes delivers some truly unsettling moments, there's just not enough meat on the bone because it lacks meaningful structure. The separate hero/heroine story lines have their own chapters, and though they eventually meet (which prompts you to believe this is significant), their stories never really coincide. This leads to a disjointed, poorly conceived narrative that never delivers, even with the attempted scares thrown in. Every so often, you see ever-changing perceptions and nightmarish images that the characters are subjected to; on occasion, it works, giving a creepy and unsettling feel to the confused, disconnected setting. Now, if this could only be translated into a good adventure game.
Players are subjected to limited exploration and uncomplicated puzzles, with the result being a 90-minute game completely lacking in challenge where you simply walk back and forth doing chores that require no thought whatsoever. Also, the dialogue is odd at best, bizarre at worst, and often pointlessly obscenity-ridden. Perhaps the writer thought Alex would sound more "adult" or more "real" if she said "f--k" every three words, but the effect is juvenile and embarrassing. The ironic thing about The Charnel House Trilogy is that it's designed for mature audiences, but it feels half-grown and underdeveloped. That's a shame, because its handful of good moments point to its potential for having been a truly scary, profound adventure. Though it starts with a good premise, contains nice graphics and music, and has one or two scary moments, it cries out for more depth and sophistication, better writing and acting, and a more complete, well-conceived ending.
Talk to Your Kids About ...
Families can talk about loss. How do different people deal with losing someone they love? How have you, or how would you?
Discuss the idea of ghosts. Do you think ghosts exist? If so, do you think they can affect the real world?
Think about memory. Two people can remember the same event in very different ways; can you think of something you've done with a friend that each of you remembers differently?
Game Details
- Platform: Windows
- Pricing structure: Paid
- Available online?: Available online
- Publisher: Owl Cave
- Release date: April 16, 2015
- Genre: Adventure
- Topics: Adventures, Monsters, Ghosts, and Vampires, Trains
- ESRB rating: NR
- Last updated: August 24, 2016
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