The Daring Game for Girls

Common Sense Media says

Great girl-power messages, lots of variety and fun.

Age(i)

2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17

Quality(i)

 

Learning(i)

What parents need to know

Positive messages

The Daring Girls credo: Enjoy yourself; learn new things; lead an interesting life. Between the inspirational quotes, the championing of knowledge, the can-do spirit, and the endorsement of physical activity and good friendships, there are more positive messages for girls packed into this game than can even be enumerated.

Positive role models

These girls are independent, industrious, studious, friendly, physically fit, creative, and helpful. And it's worth noting that there are nice boy characters in the game -- and that you score point for befriending them, too.

Ease of play

The game is not always easy, especially when it comes to the trivia questions it puts forth. But observant players will discover that the answers to all the questions are there in the form of "Did You Know?" factoids that run across the screen during load times. All of the activities in the game can be mastered with practice.

Violence & scariness

The most violent thing players do in this game is flick bugs away from their garden with a finger. The bugs are not harmed, just displaced.

Language
Not applicable
Consumerism

Some elements of the game come off as a hard sell for the book on which is it based. At the start, your character's mother tells you, "I know you've read The Daring Book for Girls and want to try some of the exciting things in it."

Privacy & safety
Not applicable

Parents Need to Know

Parents need to know that The Daring Game for Girls is a fun and wholesome experience for young girls. It is, however, based on the book, The Daring Book for Girls, that is featured heavily in the game, and if your daughter has not already read the book, she will likely want to do so after playing the game. Also, while the game puts forth a girls-can-do-anything message, there are certain activities in the game that would not be appropriate for young children to attempt without supervision (starting a campfire, using a power drill, exploring a cave). Be sure to explain to children that although there are no adults pictured in the game, many of these activities would require the presence of grown-ups in real life.

What kids can learn

Subjects

Language & Reading

  • following directions
  • reading

Math

  • money
  • arithmetic

Social Studies

  • historical figures
  • global awareness

Hobbies

  • building
  • gardening
  • sports

Skills

Thinking & Reasoning

  • investigation
  • collecting data
  • problem solving

Creativity

  • making new creations
  • imagination
  • innovation

Self-Direction

  • motivation
  • set objectives
  • work to achieve goals

Emotional Development

  • empathy
  • identifying emotions

Communication

  • friendship building

Responsibility & Ethics

  • making wise decisions
  • respect for others
  • embracing differences

Engagement, Approach, Support

Engagement

Learning Approach

Support

What kids can learn

Subjects

Language & Reading

  • following directions
  • reading

Math

  • money
  • arithmetic

Social Studies

  • historical figures
  • global awareness

Hobbies

  • building
  • gardening
  • sports

Skills

Thinking & Reasoning

  • investigation
  • collecting data
  • problem solving

Creativity

  • making new creations
  • imagination
  • innovation

Self-Direction

  • motivation
  • set objectives
  • work to achieve goals

Emotional Development

  • empathy
  • identifying emotions

Communication

  • friendship building

Responsibility & Ethics

  • making wise decisions
  • respect for others
  • embracing differences

Kids can learn so much from this varied, lesson-filled game ranging from recalling history to managing money. They practice setting goals and prioritizing tasks and experience the importance of making new friends.  Kids craft items in the game using their creativity and manual dexterity. The game asks them to jog their memories to answer historical trivia questions. While holding sales, kids add, subtract, and multiply to help save up money for their big trip. The Daring Game for Girls is a masterful open-world game that promotes curiosity, intelligence, self-direction, making friends, and learning.

This Learning Rating review was written by Christopher Healy

Parents say

Kids say

What's it about?

In THE DARING GAME FOR GIRLS, players take on the role of a young girl who has just moved to a new town. She sets out from her new home with three goals: To make new friends, have fun, and earn enough money to go on a big outdoorsy adventure trip. Some of the new friends she makes will school her on trivia about their favorite topics, others will invite her to play games like freeze tag, tether-ball, soccer, or double-dutch. She'll buy supplies (or find them, or be given them) in order to build crafts -- everything from dreamcatchers to a scooter that she can actually ride. She'll run sales from a little wooden stand, selling lemonade (which must be made in the game), flowers, or produce (which must be grown in the game), or any of the craft items she's built. Along the way, she'll go birdwatching, collect great books, and solve coded messages given to her by a wannabe spy friend.

Is it any good?

QUALITY
 

There is a whole lot to like about The Daring Game for Girls. It presents a wholesome, productive, diverse, fun vision of childhood -- and will likely inspire players to try to replicate some of it in their real lives. There's a ton of variety -- at any point in the game, it always feels like there's something else to do. And it's built in a great way where, if there's a part of the game that's not your thing, you don't need to spend time on it. For instance, if you don't like trivia, you can still achieve all your goals and reach the game's conclusion without playing through the trivia quizzes. Or if you think the gardening is too monotonous, just don't use the garden. There's almost total freedom.

On the negative side, there is a tad too much promoting of the book. And the ending is sadly lame. After all that work and saving up for your big outdoor adventure, you don't get to actually play through the vacation -- it's just shown to you in pictures. Luckily, you can keep playing after that point. But it's easy to overlook those flaws when you're so thrilled to find a game for girls that has nothing whatsoever to do with clothes.

Families can talk about...

  • Families can talk about many of the famous, historical women who are brought up and/or quoted in the game: Harriet Tubman, Helen Keller, Emily Dickinson, J.K. Rowling, Chris Evert, and many, many more.

  • A good question for familes to discuss: Can boys play this game? Obviously, there are no male characters to play as, but are there things a boy could learn from the game? What messages would a boy take away from The Daring Game for Girls?

Game details

Platforms:Nintendo Wii, Nintendo DS, Nintendo DSi
Price:$19.99–$29.99
Available online?Not available online
Developer:Majesco
Release date:March 16, 2010
Genre:Girl
Topics:Friendship, Great girl role models, History
ESRB rating:E for (No Descriptors) (Nintendo DS, Nintendo DSi, Nintendo Wii)

This review of The Daring Game for Girls was written by

Common Sense Media's unbiased ratings are conducted by expert reviewers and aren't influenced by the product's creators or by any of our funders, affiliates, or partners.

About our rating system

  • ON: Content is age-appropriate for kids this age.
  • PAUSE: Know your child; some content may not be right for some kids.
  • OFF: Not age-appropriate for kids this age.
  • NOT FOR KIDS: Not appropriate for kids of any age.

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Quality

Our star rating assesses the media's overall quality.

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Learning ratings

  • Best: Really engaging; great learning approach.
  • Very Good: Engaging; good learning approach.
  • Good: Pretty engaging; good learning approach.
  • Fair: Somewhat engaging; OK learning approach.
  • Not for Learning: Not recommended for learning.
  • Not for Kids: Not age-appropriate for kids; not recommended for learning.

Find out more

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What parents and kids say

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Kid, 11 years old October 26, 2011
AGE
12
QUALITY
 

JUST GAME

i would love too play!!!
What other families should know
Safety and privacy concerns
Adult Written byMiki00 May 12, 2014
AGE
10
QUALITY
 
LEARNING

The Very Definition of Shovelware

Ok, so... I work in the game industry... and I'm female... and this has to be the most condescending and sexist piece of garbage I have ever seen. There is making games for kids, and then there is making utter garbage, and this is just complete garbage. First off, if you have to differentiate between "boys" games and "girls" games, I have news for you; your method of thinking is so outdated that your brain is probably collecting dust. Sure, there are some good facts in the game, but your kid is better served just reading a textbook and learning these facts because the game is basically that, a freaking textbook. It is just as engaging, and your kid will find it just as boring... as a freaking textbook... the antithesis of "game". A good "educational" and "empowering" game both serves to entertain as well as inform. A good educational game doesn't spoonfeed facts, it provides example. It serves to teach tangentally. A good educational game IS. NOT. THIS. GAME. There is a reason why "girls" products are nearly universally reviled, and it is because garbage like this exists. This game is not "empowering". It is just fluff wrapped in random facts, gift-wrapped by clueless old men who rushed a product out the door in the hopes of making a quick buck. Do. Not. Buy. This. Garbage.
Kid, 11 years old September 3, 2010
AGE
7
QUALITY
 
What other families should know
Educational value
Great messages
Great role models

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