The Last Story

Game review by
Chad Sapieha, Common Sense Media
The Last Story Game Poster Image
Deep, engrossing RPG with violence and teen themes.

Parents say

age 12+
Based on 2 reviews

Kids say

age 16+
Based on 2 reviews

A lot or a little?

The parents' guide to what's in this game.

Educational Value

The Last Story wasn't created with educational intent, and we don't recommend it for learning.

Positive Messages

Themes of honor, sacrifice, betrayal, guilt, and perseverance run throughout the story. Showy fantasy violence occurs frequently, but it's generally in service of the narrative rather than violence for the sake of violence. 

Positive Role Models & Representations

The lead characters are complex and at times difficult to read, but appear generally good-hearted and well meaning. They are loyal to each other (though they get into the occasional spat) and intend to do well for others, though their line of work frequently leads them into deadly conflict.

Ease of Play

Navigation and character management should prove pretty familiar to veteran RPG fans, but it takes a while to acclimate to the game's unusual combat system. Players attack by moving their character into proximity with enemies and pressing the control stick toward them, occasionally switching to a first-person targeting system to carry out ranged attacks and issue instructions to teammates. Thankfully, the learning curve is low, which means players have plenty of time to get the hang of things before the really tough monsters show up. 

Violence

Players control mercenaries who fight enemies human, animal, and fantastical in nature in fast-paced fracases using swords, bows, magic, and other weapons. There is no blood or gore, but instead powerful flashes of energy and light. Enemies crumple on the ground when hurt, sometimes yelling out in pain. Innocent people can be seen attacked and injured by soldiers.    

Sex

Expect plenty of flirting, with characters hitting on one another in vague terms, as well as a bit of authentic romance. Some characters wear lightly revealing costumes, such as tunics that lace loosely up at their sides, and players eventually have the option to make their characters' outfits invisible so that they appear to be wearing naught but underwear.

Language

Mild profanity -- "hell," "damn," "bastard," "piss," "s--t" -- is heard frequently in voiced dialogue.

Consumerism
Drinking, Drugs & Smoking

Some scenes take place in a tavern, with a female character reveling in her drunkenness and attempting to get others to join her. This same character talks about drinking outside of the pub, once noting how she was feeling shaky because she hadn't had a drink in the past day.

What parents need to know

Parents need to know that The Last Story is an action role-playing game for Wii with plenty of frenetic, non-bloody combat. The steady violence combines with some light sexual overtones, frequent reference to alcohol and intoxication, and mild profanity to make this a game suitable for teens and older audiences. The narrative revolves around a group of soldiers for hire, but they are good-natured and generally motivated to do the right thing when presented with hard decisions. They sometimes find themselves at odds with one another, but prove loyal friends in the end.

User Reviews

  • Parents say
  • Kids say
Adult Written bySynchronicity August 22, 2012

Creator of Final Fantasy graces the dying Wii with another stellar RPG; perfect for teens.

As I said in my review of fellow RPG Xenoblade Chronicles, I'm a member of the RPG localization movement Operation Rainfall, which helped show Nintendo tha... Continue reading
Adult Written byrazor25 August 29, 2012

The Last Story is an experience not to be missed

The Last Story has an invigorating story including well-developed characters avoiding any cliched cookie-cutter personalities seen in other RPGs. Kids will expl... Continue reading
Kid, 12 years old January 27, 2013

the last story

this is not what you think
Teen, 15 years old Written bypitatron January 13, 2013

UNDERRATED RPG IS THE ONE OF THE LAST GOOD WII GAMES!!!

The Last Story is a great underrated JRPG on Nintendo's Wii. It may not be perfect or revolutionary, but man is it fun. It is a game about a boy who is giv... Continue reading

What's it about?

Players take on the role of Zael, a mercenary with grander aspirations, in the action role-playing game THE LAST STORY. Designed by famed gamesmith Hironobu Sakaguchi and scored by the legendary Nobuo Uematsu -- the pair behind several of the most memorable entries in the Final Fantasy franchise -- this fantastical tale tackles everything from taboo romances and simple side-quests to warring states and the fate of a planet. Players spend their time chatting with others, engaging in fast-paced real-time battles, and collecting and swapping out gear in a constant quest for character improvement. The game also includes an online mode in which players can connect with friends or strangers, either battling each other or teaming up to take on extremely powerful foes.

Is it any good?

The Last Story is recognizably Japanese in both design and execution. Expect spiky-haired protagonists, massive swords, occasionally syrupy dialogue, and a plot in which the very world is at stake. However, it's also possessed of some Western game sensibilities. The characters are at times a bit grittier than you might expect, and the combat takes place in real time (even if players don't always have direct control over each and every strike). Plus, the game is loaded with side-quests that lend a richness and depth to the world and its people that's sometimes lacking in Japanese RPGs. It's an interesting blend that may lure in players who haven't taken to Eastern role-playing games in the past.

That said, it's a pretty linear experience, and the action begins to border on repetitive midway through. Players not invested in the narrative may find it difficult to see the game through to the end. Regardless, it's a welcome entry in a genre that has been sorely underrepresented on Nintendo's little white box.

Talk to your kids about ...

  • Families can talk about violence in media. Do you think this game's violence serves a narrative purpose, or does it exist merely for thrills and entertainment? Does this distinction matter when considering age appropriateness for kids?

  • Families can also discuss the depiction of alcohol in media. What do you think of characters who appear to take pleasure in frequent intoxication? What role does alcohol play in the lives of people you know?

Game details

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