The Sims 3: Movie Stuff
What parents need to know
Parents Need to Know
Parents need to know that The Sims 3: Movie Stuff is an expansion pack to the game The Sims 3, meaning that players need to have a copy of The Sims 3 to use this expansion. The publisher refers to it as a "Stuff Pack," which means it contains a slew of new items with which players can decorate their virtual homes and characters. There are no modifications to the way the game is played or new gameplay modes. The collection of new items spans three movie genres: western, horror, and superhero.
What kids can learn
- time management
- work to achieve goals
Engagement, Approach, Support
By design, players must be fully engaged with the game, because it requires significant micromanagement skills.
Players learn how to manage their time and resources simply by playing the game and keeping track of their characters' wants and needs. They will master the art of multitasking, juggling multiple objectives at the same time.
Players are mostly encouraged to figure out things for themselves.
What's it about?
THE SIMS 3: MOVIE STUFF gives players a variety of new items to use to decorate their virtual homes and Sim characters. The expansion includes items with the themes of horror, superhero, and western. This variety of items allows players to have such contrasting virtual lives as a cowboy who lives in a Batcave-like lair or a character in a spandex superhero costume who lives in a haunted house.
Is it any good?
The Sims 3: Movie Stuff is unique in the world of Sims 3 expansion packs because of the variety of new content. Most stuff packs focus on a specific theme, but this one is essentially three themes for the price of one. As a result, there is less cohesion among the items. Players who may be interested in superheros, for example, might not care for the selection of cowboy hats and rodeo signs. Nevertheless, the item selection is unique and interesting, and they really do feel like the kinds of things you might find in a Hollywood prop warehouse.
Families can talk about...
Families can talk about the importance of balancing their real and virtual social lives. Why is it important to set computer limits?
How important is it to always have the newest and coolest things? How do you manage this philosophy in real life?
Does your Sim character do anything you would like to do in real life? Do you let it do things you would never do? Why, or why not?