Allow me to explain why I believe the game received an M rating, rather than the T rating the previous two games in the series received. First off, there is an heard but not seen torture sequence. The victim is endlessly electrocuted, and screams everytime he's shocked, eventually to the point of death. While you don't see the scene, you do witness the victim's charred body hanging from the ceiling. Also, there is a new optional feature: the inverted neck snap. It's not really gory, but the sounds are very realistic. And, generally, there is just more opportunities to kill instead of using stealth, though stealth is encouraged. Now that I've got that out of the way, this is an amazing stealth game. Though not as good as the original two as a whole, it did improve in that stealth play is a little easier, in that guards won't immediately sound an alarm when you are spotted. It also takes a different approach then the first two, in that it allows you to pick a loadout for the mission. You can pick the default loadout, which is a mix of stealth gear and assault gear, the stealth loadout, my personal favorite and with straight stealth gear, or assault, which has assault gear. Also, in the first two games, if you tried to shoot your way through a mission, other than at scripted moments where you needed to, you would be killed before you got very far. In this one, you can shoot your way through a mission, and though your stealth rating will be low at the end, it can be a lot easier than waiting to strike and using the shadows. Now, the cons that I picked up. In the first game, but especially the second game, the mission locales were varied. In Splinter Cell, you went from the streets of Georgia to an oil rig at sea, to CIA headquarters. That's an example. Another is in Splinter Cell: Pandora Tomorrow, missions were located everywhere, from a Paris cryogenics lab, to a moving train, to an underground Israeli hideout. In Chaos Theory, the missions started off interesting. The third mission was a bank robbery, in fact. But, as the game progressed, the missions were located in similar locations, with similar layouts, making the game very easy at some points. Also, in the first two, the loadout was varied with every mission. In this, you are forced to pick the same weapon class for every mission, making it a little mundane. Oh, and a side note. In the final level of the game, Sam can be captured and interrogated, leading up to another torture scene. But, despite the cons, this is a great stealth game. If you enjoyed the first two games, you won't be disappointed. However, the best one is probably the first one. My custom rating by age would be 15+, for Realistic-not intense- Violence Throughout, a Brief Torture Scene, and Brief Language (God-----).