The 2013 reboot of the Tomb Raider franchise is an excellent story-driven game. The combat is intense, portraying gritty realism in a lot of kills, e.g. blasting an enemy with a shotgun causes an explosion of blood to blossom from the point of impact whereas a shot from a pistol or arrow draws less, although still significant, blood. Language isn't an issue in the early game, but becomes more frequent and foul later on. Any review which claims there is little blood/violence or language is clearly coming from someone desensitized to such things, for Tomb Raider is certainly full of bloody (never gory [there is gore in the game, but not in combat sequences]) combat and foul language. The story is outstanding and portrays Lara as a strong yet human protagonist . Unlike many games where the protagonist gets grievously wounded and just shrugs it off, Lara has to mend her wounds on multiple occasions and in some chapters gameplay is affected (not in a bad way) by her suffering such wounds are causing, limiting her ability to climb or dodge.
Tomb Raider is a fantastic reboot for the series, but the bloody violence and language could definitely be toned down. A must play for Tomb Raider and Uncharted fans, as well as anyone who enjoys an outstanding adventure game.
(*NOTE* the Australian (OFLC) classification for Tomb Raider is MA15+ for Strong Violence) Jester's Rating 9.5/10